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Wild arms 2

1279 Views 7 Replies 5 Participants Last post by  Hsia Nu
Problems with Wild arms 2, The battle menu isnt visible heh.
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Amd 64 2800, 1024 megs of ram, geforce fx 5700

off screen drawing is at 3

texture quality R8 G8

texture filtering none

hires textures none

gfx card vram auto

use fps limit, auto detect fps

frame buffer textures gfx card buffer

frame buffer access emulated vram

alpha multi pass, advanced blending, and mask bit all checked


using petes opengil 1.75
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Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/SSE2/3DNOW!

Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 2
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
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