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Discussion Starter · #1 ·
Ok i have a question, ive heard that the impact hardware, runs very much like the playstation hardware, so isnt it possible to implement it in ePSXe, from what i heard it inst that hard
 

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Discussion Starter · #3 ·
Ok

Ok, but wouldnt it be nice just to have support for it ? i think it would go fast at 1.1 ghz, and above. Someone told me in the impact forums that the coding could be done in a day, and besides alot of things impact emu has left uncovered, since the audio is near perfect in psx emulation, impact sound would be too, and gfx, are perfect in psx emulation, so it all depends on the machine you got. I think it could still be implemeted. BTW very good plugins you do :)
 

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Discussion Starter · #6 ·
ok got you

well i guess its harder than i thought, guess r.belmont was lying. Well, shit happens, so i guess ill have to wait for mame impact. Thanks pete :)
 
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