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I'm dangerous
Joined
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533 Posts
Discussion Starter · #1 ·
Glide³
Board : Voodoo3 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Resolution | 1024x768 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | No |
| Custom FrameCap | 62Hz |
| On-Screen Display | Off |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Basic |
| Texture Windows | Enabled |
| VSync | Enabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| Experimental Screen Sizing | On |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Short |
*-----------------------------*---------------------*
 

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Registered
Joined
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462 Posts
In my opinion MGS on the PC is slightly better, due to clearer text, slightly better sound, and no jittering polygons that you see when you use ePSXe. But they're nearly identical, if you own the PSX version and use ePSXe there is no real reason to buy the PC version.
 

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8+ Years
Joined
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2,796 Posts
1 looks colorless and 1 looks colorful. :p
 
G

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judging those screens they're really, REALLY similar MO...I think, if you have either one of them you dont need the other one.

slight color difference (might depend on the video settings as well), different font, perspectivecorrection,blur...and those are the only differences between the two.
 
G

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as far as I know, the pc version doesnt support force feedback...then again,the force feedback pad I had (for a very short time) worked pretty bad overall, so it could have been the pad.

Still, I think it's funny that in MGS pc you have to beat psycho mantis with the.... ;)
I won't tell....but they solved the problem nicely ;)
Most people that have the port know it anyways.
 
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