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Where do FF8 problems usually show up? Partially perfect config here :D

1037 Views 4 Replies 5 Participants Last post by  arantaylor
Battles? World Map? Summons? Drawing Magic? Or are there certain areas where the game just freezes?

Please post them here asap as I'm trying to find a configuration in which everything runs fine.

Until now everything does :)

Regular Summon Speed, No black patches when on the world map, No flickering interface during battle, Smooth Swirl :D No problems found until now~

Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: ATI Radeon HD 2600 PRO

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000000]
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I clear that game at least 3 times and didn't encounter a simple freeze,crash,bug or whatever you want to call it.Even when I played that game I used Celeron 2.0Ghz,GeForce 4 and after that FX 5500 and 256mb ram
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