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Where do FF8 problems usually show up? Partially perfect config here :D

1039 Views 4 Replies 5 Participants Last post by  arantaylor
Battles? World Map? Summons? Drawing Magic? Or are there certain areas where the game just freezes?

Please post them here asap as I'm trying to find a configuration in which everything runs fine.

Until now everything does :)

Regular Summon Speed, No black patches when on the world map, No flickering interface during battle, Smooth Swirl :D No problems found until now~

Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: ATI Radeon HD 2600 PRO

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000000]
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THANK YOU, THANK YOU, THANK YOU

I have tried every single config and i get the same laggy results and glitches. I tried this and it works like a charm. No lag during the battle swirl etc.
Thank you very much.

The only problem i have is that the background is sometimes a bit wierd. There will either be a few black marks on the world map. And certain parts of the battle backround are upside down.
If these can be fixed then great, otherwise it works perfectly. Thank you so much.
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