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Discussion Starter · #1 ·
Battles? World Map? Summons? Drawing Magic? Or are there certain areas where the game just freezes?

Please post them here asap as I'm trying to find a configuration in which everything runs fine.

Until now everything does :)

Regular Summon Speed, No black patches when on the world map, No flickering interface during battle, Smooth Swirl :D No problems found until now~

Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: ATI Radeon HD 2600 PRO

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000000]
 

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God of Douchebagness™
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9,826 Posts
read the various troubleshooting FAQs throughout the section. all common issues in a game, if any, will be addressed in them and you can find several recommended configs by doing a search.

i will say that if you are not having any problems with your current config then it might be best to leave it as it is and not bother screwing around with the settings too much unless there is something you are actually looking to improve on, such as performance or visual quality.
 

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From Love and Limerence
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6,574 Posts
One thing I'd recommend you to do is set your VRAM size manually. ATi's drivers reportedly don't work as well with the method the plug-in uses to auto-detect the amount, so leaving it as you have it could introduce lag or stuttering (though you don't sound to be experiencing it). I'd still set it just to be safe, as it's been reported by many ATi users mentioning problems until setting it manually suddenly fixed it.

The Black triangle issue was, once again, a problem limited only to ATi hardware, their drivers again specifically. They have fixed their broken OpenGL in recent drivers, so that problem is only on drivers that fit between a certain range.

Both those things are related to ATi, not the game.
 

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7 Posts
THANK YOU, THANK YOU, THANK YOU

I have tried every single config and i get the same laggy results and glitches. I tried this and it works like a charm. No lag during the battle swirl etc.
Thank you very much.

The only problem i have is that the background is sometimes a bit wierd. There will either be a few black marks on the world map. And certain parts of the battle backround are upside down.
If these can be fixed then great, otherwise it works perfectly. Thank you so much.
 
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