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I'm experiencing an issue in Silent Hill where the flashlight is misaligned with Harry's body when playing in widescreen.

Screenshot (4).png

I'm thinking it happens because the light is a 2D image and is being stretched to 16:9. If there is a way to render 2D elements in native resolution that'd fix the issue I believe. Can it be done?
 

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Sadly no, there's no such way.The widerscreen hack is a nice feature but sadly because these games weren't made for 16:9 this hack will cause/reveal issues that we weren't meant to see.
 
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