My current project, well 2 of my current projects are my gameboy emulator, which has come a long way recently and a multithreaded tool i developed to monitor and debug 2 different gameboy emulators in real time to do real time comparisons for errors in execution of a targeted emulator(namely mine for right now).
i have both connected through named pipe communication that is handled during execution so i can read the data in real time.
i have both connected through named pipe communication that is handled during execution so i can read the data in real time.