Really?Do U have a decent pc?Originally posted by Xenomorph
I don't know about graphics... I only use software ones...
ugly but no other works
This is the config I use, and I find it works well. Watch out though: people round here can debate on which SPU to use until we all get thoroughly boredOriginally posted by ahtze
What's the best Lewpy's GPU configure playing FFIX ?
Lewpy's Glide³ Plugin Configuration Information v1.34
-----------------------------------------------------
Computer Information
OS : Microsoft Windows 98 SE (v4.10 Build 2222)
DirectX : DirectX 8 or better installed
Processor : Intel Pentium III, 802Mhz (1 off) (00/0683)
16kb L1-I, 16kb L1-D, 256kb L2 (on-chip)
Memory : 256Mb
Core Emulator
ePSXe : C:\EPSXE\EPSXE.EXE
: 05/05/2001 16:49, 150016 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | scph7502.bin | | 17/07/2000 23:28 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.34 | 07/05/2001 17:39 |
| SPU | SPUCORE | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*
*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | Yes |
| XA Read Enabled | Yes |
| SPU IRQ Hack | No |
| CDROM Drive Letter | J |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Disable CDROM RT Status | No |
| MDEC Enabled | Yes |
| MDEC Timing Enabled | Yes |
| SIO IRQ Always Enabled | No |
| Country | AutoDetect |
*-----------------------------*---------------------*
Glide³
Board : Voodoo5 (tm)
Version : 3.10.00.0658
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 21/11/2000 11:28, 331776 bytes
*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | Yes |
| Resolution | 1024x768 |
| Refresh Rate | 60Hz |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 10Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | PAL |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Extra+FBR |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Disabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | On |
| Experimental Screen Sizing | On |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Short |
*-----------------------------*---------------------*
Well, as soon as I release a version of my plugin, I am automatically working on the next version. I have to do this, otherwise version control goes out the windowOriginally posted by fluffy
I was just having a bit of a read through a few post and i noticed that in lewpy's post the reported plugin version v1.34
and the currently available plugin ver being 1.33