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I believe the perfect game is one where there is a good balance between music, graphics, gameplay and story. There are games that are pure sound, others that are pure graphics and so on and on.
The important factor here is that those things can be used to EXPRESS the creators idea, not just to make you say: wow, so beautiful or this music rocks.
Mgs3 would have never been the same without today's graphics and music although it could have had a really good gameplay on the nes. The graphics of that game and many others are used to help the rest of the factors: music, gameplay and story. Each one serves as a support for the others. The music will create and environment that will make you think your are really living what you see and so on and on.
Sadly there are game companies that only get music licenses so you can say: wow, look at the licenses they got or it looks so beautiful that i don't mind the crappy story.
The important factor here is that those things can be used to EXPRESS the creators idea, not just to make you say: wow, so beautiful or this music rocks.
Mgs3 would have never been the same without today's graphics and music although it could have had a really good gameplay on the nes. The graphics of that game and many others are used to help the rest of the factors: music, gameplay and story. Each one serves as a support for the others. The music will create and environment that will make you think your are really living what you see and so on and on.
Sadly there are game companies that only get music licenses so you can say: wow, look at the licenses they got or it looks so beautiful that i don't mind the crappy story.