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Discussion Starter #1
There are some boring moments in JRPG: long dialogues and density of main heros :) What do you think?
 

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Can see you're not a fan of long dialogue's ;).

The things that annoy me most in J-RPG's? Lame Battle Systems that require no brains whatsoever. Any J-RPG where I can just mash away at attack and not even have to look at the other options is an instant snooze fest. Tales of Symphonia did good, Star Ocean Till the End of Time did good, and so did the Shadow Hearts games due to their judgement wheel only (kept you occupied during the normal snooze period). Final Fantasy X did bad, Skies of Arcadia did bad, Baten Kaitos, did bad, Xenosaga did bad.

I may have played hte games and finished them, but that doesn't mean I liked the Battle System...any system besides a Tactical RPG that doesn't give you a lot to think about should be real time. ATB works okay, because you can't fall asleep sine the game will continue on with or without your input. But I'll never know why Square opted to go to turnbased for FFX...made up for it with FFX-2's combat.

Also the cliched literally save the world gig is getting tired and as old as the dirt beneath my feet. We need more RPG's where instead of saving the world, you're just getting rid of a corrupt government, or saving a friend. If you're going to save the world, let it be a by-product of the main plan, not something your'e setting out to do. I liked ToS's take on protecting someone, but it fell into the cliche trap (again I may finish and love the game to death, but I don't have ot love every aspect). Paper Mario is kinda refreshing, because you are just trying to overthrow an unbalanced power...not save the world from doom. Why msut the worlds existance fall upon the shoulders of a no name kid.

Oh and we need more RPG's with guns, and hand to hand combat too. I absolutely love swords and abhore guns in the real world, but it's about time we get some variety in our games as a whole isntead of just a character here or there. No swords would help spread RPG games wings to new heights. More science fiction, less fantasy, more mystical less fantasy. An urban RPG might be intriguing, something like Shenmue...but fun :p. There's Wild Arms for gun RPG's...and thats really about it. Let's ditch the wizards and archers and swordsmen, and pick up the gatling gun, the grenade guy, and the sniper. Pick up some Bruce Lee and Jet Li moves in games...JE was a good step in the right direction, but that was a western RPG. I'm sure we can get another RPG like Xenogears and Saga (mostly gears) with some sweet combo systems for hand to hand combat.
 

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NextGenerationGaymulation
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Battle System and random battles, in most of them especially the final fantasy games, I find myself resting my head on a pillow during each battle, while purposefully taping the attack button.

I wish more would be like tales of Eternia, there you couldn't even relax a second or BAM you're dead :) ( and it's hard as hell on the hardest setting, I doubt anyone here completed all the bonus sections :D )
 

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Jyushi Bismark
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Lobo said:
Xenosaga did bad.
May I correct you on this one, Xenosaga I had a nice battle system, or may I say special attack system at least. But the pain about Xenosaga II is that it's battle system is way too complicated and slow, why do I need to figure out what the enemies "break combo" is befor I can do the actual damage? If you don't than the battles (especially random ones) get a real pain in the ass. The other thing is that leveling is almost useless, except for the skills. It doesn't matter how strong you are, if you get the break and the air, you win. I've read a faq about the battlesystem on GameFAQs, it was about 30 pages of text.
 

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There is no need for correction, it was a slow battle system that required little to no brain power to plow through. The End. I fell asleep 3 times during that game. Never palyed II - didn't mention II ;). I liked the cahracter development, and the story development...battle system had to go though, at least make it ATB so you can't sit there forever and a day. All you had to do was get a couple chars strong enough and it was Final Fantasy battles with prettier graphics and less music.
 

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i hate how the majority have those bright, happy colours. i also dislike characters that are too young and that is a common problem with all of them. and considering i don't like anime, those games that are TOO anime influenced bother me. other than that, the battle systems don't bother me much, and neither do their plots, as long as they have one thats mildly interesting. while i'm pretty easy going when it comes to picking up and playing an rpg, these factors are what will ultimately make me plow through it quickly, or take my time taking in the scenery.

i do agree with Lobo that there needs to be more sci-fi and futuristic rpgs. i've got nothing against swords and magic and all that, but they might as well hit all the possible settings.
 

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Ocean Soul
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I know some of this has been said before, but...
1. stupid charators, that always mess up.
2. when they use the anime sweat drop thing
3. story lines that are good then turn into **** after you put 20 hours in (star ocean 3)
4. long talking when the charator has nothing to do with the game

I'll come back if I think of more...
 

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No People, No Problems
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I Just hate random battles, in the beguining it's cool when you want to fight alot and learn the battle system but the it gets widly irritating.
I would like to see more Persona like games (even though i never played one, it has a really nice concept).
Characters and storylines are also a top priority, they sould end with the "Young boy is the chosen one to save the world 3000 years after another chosen one saved it".
And the levelig up system is getting old, developers shoud create a finer concept like the one in FFX or Chrono Cross.
 

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Classic Games Lover
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I personally think that the second disc of Xenogears is totally messed up... Being my fav jRPG of all the time I just can't stand that when you reach CD2 your fun is reduced to reading the dialogs and fighting from time to time. I belive the reason is that Square was finishing the game in rush, so they had to do it that way, BUT I think it wasn't a good move...
 

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Interplay sucks!
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Probabably the main thing that I hate is the battle system of most jrpg games, I really like the Shadow Hearts series (especially SH2) battle system tho, keeps you on your toes without being frustrating, SH2 is the one jrpg game that I actually looking forward to random battles....

And the game is just plain fun, I can't believe I've spend 40+ hours without feeling any kind of boredom in a jrpg game, but in SH2 it happened.
 

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This is the reason I'm having a growing hate towards anime. Most of it is a lot of pointless rambling. Has anyone here seen .hack//sign? You could remove every piece of dialogue and replace it with "Where is the key of the twilight?" and you wouldn't notice a difference... sigh :(.
 

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NextGenerationGaymulation
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Like with everything else some anime is complete crap and some is truly wounderful, the only way you can say you don't like it at all is if you hate all kind of drawn graphics, and only want to see something with real people, and in that case why are you playing j-rpgs in the first place?
 

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didamangi said:
And the game is just plain fun, I can't believe I've spend 40+ hours without feeling any kind of boredom in a jrpg game, but in SH2 it happened.
yeah, SH is just about my favourite series right now. i just finished playing it and i felt no boredom, just as you said.
 

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I like JRPG. That's why I play RPG much more on console than PC. Many of them are crap but not ALL JRPGs are boring. The best one IMO is Shadow Hearts 2 :thumb: .
 

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Exodus said:
yeah, SH is just about my favourite series right now. i just finished playing it and i felt no boredom, just as you said.
I liked it too, but I still got bored at times. It was, however, one of the few games where I didn't try to avoid random battles like a plague.

I personally think that the second disc of Xenogears is totally messed up... Being my fav jRPG of all the time I just can't stand that when you reach CD2 your fun is reduced to reading the dialogs and fighting from time to time. I belive the reason is that Square was finishing the game in rush, so they had to do it that way, BUT I think it wasn't a good move...
I liked that part, even though I did feel a little cheated.
 

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come now, xenogears' 2nd cd wasn't bad. besides, the game was long enough up until then that had they made you go through all that stuff, it'd be a good number of hours longer.
 

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>> I belive the reason is that Square was finishing the game in rush, so they had to do it that way, BUT I think it wasn't a good move...

If it was the case, they'd have replace most of the CD2 text with random FMVs, and random encounters on a random worldmap.
Maybe you didn't notice, but Xg is all about the story, and even if CD2 feels different
to the average player, it makes it the game with the MOST ADVANCED PLOT seen in any RPG.

Why I love JRPG? Cause it's not the regular medieval-fantastic/heroic-fantasy Tolkien like RPG. Yes, most JRPGs have a mixed style

FF7: Midgar, Gold Saucer, Barrett, etc = futuristic --- Swords, Magic, Utai, and most of the cities = heroic-fantasy

XG: Mechs, guns etc for futurstic --- villages and some characters for fantasy...

and so on...

PC RPGs: Incredible amount of D&D crap, few innovative RPGs like Fallout.
(F1 et F2 are the only valuable PC RPGs IMO, all others are so... common - Morrowind, Warcraft, ... only stuff with Orcs, Elves and Human wars :p)
 

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Discussion Starter #19
Some JRPG could have really been good and nice, but those child-like faces of main heros... I can't stand it!..
 

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Mr. Killjoy said:
Maybe you didn't notice, but Xg is all about the story, and even if CD2 feels different to the average player, it makes it the game with the MOST ADVANCED PLOT seen in any RPG.
Well, I did notice, although I felt I little cheated like darian says. I put it in a little wrong manner in the previous post, 'totally messed up' is not a good sentence. I love this game no matter what and I always will. I agree with you, the plot is really complicated and deep. It's almost impossible to understand it fully by playing the game only once...
 
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