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what about a GL filter???

1546 Views 5 Replies 4 Participants Last post by  Hairybudda
i read that visualboy is using some nice features from snes9x - like
2xsal, super 2xsal , super eagle
why not trying the gl bump??
it could speed up the emu !!!!!!!!!
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if you have an nvidia card you get direct draw filtering automatically which is IMO the same with GL filters that snes9x uses
even with hardware acceleration crappy cpu's still cause bottlenecks and will get you no where
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