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Discussion Starter · #1 ·
I have ePSXe working pretty perfectly with GT2, everthing seems to work great.

However, with Syphon Filter, I have this weird problem (besides the MDECS being slow) of the game "catching" quite often, and it just sits there, looping sounds, and then it wakes up or something and works. Is this a problem with my sound setup.

I'm using Pete's OpenGL, ePSXe internal sound SPU and CD-R
 
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