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Toggle Alpha correction on/off and update to 890 or higher.
 

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Its possibly an Alpha format issue ;) the more alpha channels available the less "fog" would pose a problem, its almost like the alpha is not being applied properly.

and yes, the bottom "Third" of the picture is how the screen should look.
 

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Not ATI specific, but Texture format specific, even within the nvidia range some cards support more formats than others.

Then, it could also be driver specific, setting specifc etc...

Maybe some of the users are enabling the driver level AA settings? ATI does have some AA issues in games where Nvidia doesn't.
 

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:p guess Dx10 ain't so accurate after all.
 
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