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Discussion Starter · #1 ·
Video example of the bug:

In the video, I have three monitors, with the primary display in the center. Moving the Vram viewer to the left monitor causes it to stop responding to mouseover (stops highlighting OAM sprite locations, stops updating numbers in the sidebar). This seems to be caused by a negative X or Y coordinate on the mouse position. However, simply moving the mouse to the left monitor is fine, it only occurs if the mouse overlaps the Vram Viewer window while the mouse's position is negative, and the bug persists until the program is restarted.

I've confirmed that setting the left display as primary causes the bug to stop occurring, and setting the right display as primary causes both the middle and left monitors to both exhibit the bug.
I've also confirmed that positioning a display above the primary display can also trigger the bug.
 
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