AFAIK, Gran Turismo uses a higher resolution for the title screen (368x480, or something like that)... during gameplay, it's back to standard PSX resolution (320x224).Originally posted by ToM_E
When I run vgs with a game like Gran Turismo 2. At First the graphics are clear clean. Then after I pick a car the graphics turn into the normal psx graphics. Any one know anything about this?
Chrono Cross uses high resolution graphics (640x480) for the menus and normal mode-x resolution for the actual gameplay. It's only one among a handful of games to do so.Originally posted by SepHirotH OmEgA
I don´t know why but is just normal, look at chrono croos, same thing intro very well, and when picking an opion graphics back to normal, and I thing in most games too
The TNT and TNT2 cards also do DirectDraw filtering, and I think the Riva128 may do it as well. And yes, the graphics look MUCH better with filtering on, especially 2D games and backgrounds. It doesn't tile like in epsxe. The polygons still look pretty shit though.Originally posted by aoshi
if you have a GeForce card then maybe you can stand the graphics a little coz it does DDraw filtering which should lessen the pixelation or much better if you have a TV out coz it'll appear like PSX graphics on the TV. OR try aldo's res patch.
Actually I experience that too sometimes... especially after starting, and restarting VGS several times. And it's actually disabling DirectDraw acceleration - I notice a loss in FPS when the filtering is off. It seems that VGS doesn't shut itself down properly in some instances..... I always have trouble starting Daemon Tools right after I use VGS.Originally posted by Samor
bummer...that's the only way?
because, sometimes, filtering gets accidentily turned off in vgs....really I dont know why, it just happens sometimes....
do the ati radeon cards filter too?Originally posted by FireGL
the best solution is buy a pci S3 Trio64 video card it doesn't support filtering and change your cutting edge 3d acc