From the ReadMe:
--------------------
Hi.
I'll continue in this thread, because the old title "VBA -> Direct3D9" just doesn't fit enough
Here's my new release:
S1.7.6:
Emu:
- Readded MMX macro
- Updated zlib to 1.2.3
- Changed some first start options
- Other small changes
- Put zlib & libpng in seperate Projects
- Added most changes from the latest CVS source
- Small changes to ROM Header Info (just4fun)
- Fixed the linker error (new&delete defined twice)
Filters:
- Speeded up HQ3X code
- Fixed LQ2X using HQ2X functions
Display:
- Added extended display mode selection (GDI/D3D)
(Display Adapter, Resolution, Bit Depth, Frequency)
- No more unnecessary black borders in full screen
- Direct3D doesn't always take the whole screen (only if you want)
- Direct3D shows menu and windows correct
- Direct3D doesn't show a black screen if left fullscreen to Windows
- Changes on max scale are applied immediately
Sound:
- Updated sound to DirectSound8
Known Bugs:
- fsMaxScale = 1 in Direct3D fullscreen results in wrong image size
- Direct3D: Menu toggle takes a little too long
Download:
Binary & Readme
Source Code
NEEDED: DirectX DLL [d3dx9_26.dll]
(YOU NEED THIS EVEN IF YOU ALREADY HAVE INSTALLED THE LATEST DirectX9 RUNTIME)
Here's the link to the latest version: http://forums.ngemu.com/visualboy-advance/65095-vba-s-s-spacy-4.html#post949142
--------------------
Hi.
I'll continue in this thread, because the old title "VBA -> Direct3D9" just doesn't fit enough
Here's my new release:
S1.7.6:
Emu:
- Readded MMX macro
- Updated zlib to 1.2.3
- Changed some first start options
- Other small changes
- Put zlib & libpng in seperate Projects
- Added most changes from the latest CVS source
- Small changes to ROM Header Info (just4fun)
- Fixed the linker error (new&delete defined twice)
Filters:
- Speeded up HQ3X code
- Fixed LQ2X using HQ2X functions
Display:
- Added extended display mode selection (GDI/D3D)
(Display Adapter, Resolution, Bit Depth, Frequency)
- No more unnecessary black borders in full screen
- Direct3D doesn't always take the whole screen (only if you want)
- Direct3D shows menu and windows correct
- Direct3D doesn't show a black screen if left fullscreen to Windows
- Changes on max scale are applied immediately
Sound:
- Updated sound to DirectSound8
Known Bugs:
- fsMaxScale = 1 in Direct3D fullscreen results in wrong image size
- Direct3D: Menu toggle takes a little too long
Download:
Binary & Readme
Source Code
NEEDED: DirectX DLL [d3dx9_26.dll]
(YOU NEED THIS EVEN IF YOU ALREADY HAVE INSTALLED THE LATEST DirectX9 RUNTIME)