i use pete d3d, and i have an intel 810e chip so you should get better graphics with your geforce:
i use 5551 textures, filtering w/o sprites, palettized textures
16 bits 640x480
off screen drawing extended, fb black, color dithering and unfiltered mdecs on
spu:
null 1.35
44100 hz, 16 bit
buffer 100, block 10,
use reverb
enable tone cache, linear interpolation activated
spu irq hack, xa sound, xa read enabled
with this config, i get 50-60 fps and mdecs 60 always, i have a teac cdr and use core cd plugin
i use 5551 textures, filtering w/o sprites, palettized textures
16 bits 640x480
off screen drawing extended, fb black, color dithering and unfiltered mdecs on
spu:
null 1.35
44100 hz, 16 bit
buffer 100, block 10,
use reverb
enable tone cache, linear interpolation activated
spu irq hack, xa sound, xa read enabled
with this config, i get 50-60 fps and mdecs 60 always, i have a teac cdr and use core cd plugin