Next Generation Emulation banner
1 - 3 of 3 Posts

· Premium Member
Joined
·
821 Posts
Discussion Starter · #1 ·
release version PCSX2 v0.6
Conditions Tested Under:
REC
release 0.6 plugins, except from GSDX9 v0.3

use that to get ingame graphics

-----------------------------------------------

betas PCSX2 v0.7 - v0.9
Conditions Tested Under:
REC
misc plugins

most current betas and GSDX9 versions show nicer 3D in menus, but nothing is rendered ingame :(

-----------------------------------------------

There are 3 major issues with that game, solved by patching:
1) stops on firewire check since October '04, when firewire plugin was improved
2) underlayed videos in menus crash PCSX2
3) spu2PeopsDSound crashes when menu music starts

Patches used:
//163F0461.PNACH
gametitle=V-Rally 3 [SLES50725] (E)
comment= patches by Nachbrenner
//Skip Videos
patch=0,EE,00267810,word,00000000 // FE_MovieRefresh__Fv
patch=0,EE,002677d0,word,00000000 // FE_MovieInstall__Fv
patch=0,EE,002677f0,word,00000000 // FE_MovieInit__Fv
// disable menu music
patch=0,EE,002698fc,word,00000000 // Vr3SoundMidiInstall__FP10_vr3_midi_
// skip network check
patch=0,EE,002a4278,word,00103528 // GameInit_edNet__Fv
//
//Boot Language Modifier (use only one of these)
//English
patch=0,EE,0024c938,word,24020001
//Français
//patch=0,EE,0024c938,word,24020002
//Español
//patch=0,EE,0024c938,word,24020003
//Deutsch
//patch=0,EE,0024c938,word,24020004
//Italiano
//patch=0,EE,0024c938,word,24020005



Status Menus / Ingame
 

· Premium Member
Joined
·
821 Posts
Discussion Starter · #2 · (Edited)
Beta Date: 04.08.05 (refraction)
Conditions tested under:
release 0.8.1 plugins,except from
GSDX9 25.07.05
SPU2ghz 25.07.05
REC

Menu 3D looks better, but not yet right.
("Lancer" and "Xsara" are supposed to be red)

found the point where it loops between menus and ingame:
EPC= sceSifCheckStatRpc
PC = _edSoundWaitHardwareUpdate__Fv
RA = edSoundFlush__Fv

so i made an additional patch:
//skip edSoundFlush__Fv
patch=0,EE,00197530,word,03e00008
patch=0,EE,00197534,word,00000000

VUREC:
crashes immediately ingame with
EPC=sceSifSetDma

REC:
After a few moments ingame fps goes high and it loops in Kernel RAM
PC = 800003e8/8000xxxx/00081fc0
EPC= Deci2Call

Status Ingame
 

· Premium Member
Joined
·
821 Posts
Discussion Starter · #3 ·
Beta Date: 12.08.05 (refraction)
Conditions tested under:
release 0.8.1 plugins,except from GSDX9 25.07.05
REC OK, VUREC crashes ingame

For the first time this game boots with spu2PeopsDSound
Still a few sound problems, log reads loads of
"[EE] edDsp edDspSetCommand - IOP Buffer full"

Background graphics missing, hence not playable.

Status Ingame
 
1 - 3 of 3 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top