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Discussion Starter #1
Use GSsoft or GSDX9 in software mode to watch the intro targa pix (as seen already in other topics).
Use GSDX9 in D3D mode to see the attached pix.

When trying to load actual gameplay it crashes like this:

Code:
SetPendingTravel: DM-Tutorial?dif=0?slot=0?match=DM0?rated=1010101?ldr=1?name=Brock?char=0?team=255 False

Fill in by PSX2Entry.PSX2Intro0

Fillin: entering with URL DM-Tutorial?dif=0?slot=0?match=DM0?rated=1010101?ldr=1?name=Brock?char=0?team=255?cfg=10505?cf0=10100103?cf1=10100103?cf2=10100103?cf3=10100103

Slot 0

Fillin: returning with original URL DM-Tutorial?dif=0?slot=0?match=DM0?rated=1010101?ldr=1?name=Brock?char=0?team=255?cfg=10505?cf0=10100103?cf1=10100103?cf2=10100103?cf3=10100103

Closing pad 1 (1/0)

LastURL was PSX2Entry?Name=Player?team=255

Falling out of main loop

Exiting Loop

Cleaning up audio memory...

Stopping music stream...

PSX2 audio subsystem shut down.

Cleaning up actors

PSX2 client shut down.

Shutting down memory card

LoadExecPS2 [cdrom0:\SLES_500.74;1]: [DM-Tutorial?dif=0?slot=0?match=DM0?rated=1010101?ldr=1?name=Brock?char=0?team=255?cfg=10505?cf0=10100103?cf1=10100103?cf2=10100103?cf3=10100103] [-ll] [-rebootiop] [-der]

# Restart.

# Initialize GS ...

# Initialize INTC ...

# Initialize TIMER ...

# Initialize DMAC ...

# Initialize VU1 ...

fixme: VU1 Reset
# Initialize VIF1 ...

# Initialize GIF ...

# Initialize VU0 ...

fixme: VU0 Reset
# Initialize VIF0 ...

fixme: VU0 Reset
# Initialize IPU ...

# Initialize FPU ...

# Initialize User Memory ...

# Initialize Scratch Pad ...

# Restart Done.

00016AF4 ICFG 32bit write 1

# LoadExec 'cdrom0:\SLES_500.74;1':pc=00100008

000174F4 ICFG 32bit write 1
 
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