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I have recently (well...sort of) started to write a fan fiction based off of the Legend of Zelda Universe...well...mostly from Legend of Zelda Twilight Princess and Ocarina of Time. I already have about 18-19 Pages of the story and it is still rather...in the beginning of the story. But I have hit what some people call a "Writers Block" and I was wanting to use some of the surroundings and settings from Twilight Princess. But that is where I need some assistance.
First of all let my specify that the version of Legend of Zelda Twilight Princess I am using is the GameCube version and NOT the Wii version. Anyways....there is already a Ocarina of Time Map Viewer and Editor Utility so i use that when i need proper references. Meaning that I am good on that part of the story but not one for Twilight Princess Maps. I know the way to extract the files (from within Dolphin and which have the extension of .map) but from what i can tell....there is no way to open them. Unless someone else knows a way. I do know of a person who has create a program to extract (or open) normal model files (like small objects and such) but i could not find a program that would open a .map files. Does anyone know of a way to be able to view or open the .map files from Legend of Zelda: Twilight Princess?

As a addition to that does anyone know how to listen to the actual hard (or RAW) sounds from the game? Such as the voice (what little there is) acting or the sound effects (like your sword hitting a object)? I did find a thread about ripping content (found here: http://forums.ngemu.com/showthread.php?t=138416) but considering that many Community Forums specifically say NOT to revive old threads (and the thread i posted a link to is pretty old) I would rather not want to start a conflict about reviving a old thread. I did take note that in that thread a user (at the bottom of the first page) talked about the file formats being in a .ssm and .hps but....from what i can tell the sound files that i am seeing are in a .arc, .ast and .aw files. OH and one .baa file. Is this because he was talking about the Wii version and NOT the GameCube version of Legend of Zelda Twilight Princess? Anyways....The .arc file(s) are in a folder named "Seqs" which might stand for Sequences, the .ast files are in a folder called "Streams" and the .aw files are in a folder called "Waves". I am thinking that the voice acting and sound effects are located in the "Waves" folder. Is this correct? Or are the somewhere else? And even if i figure out what folder contains the sounds i need...how would i listen to them? Does someone know how I would open such files as the ones i listed above?

And now about the movies...umm...where are they in Filesystem tab? I mean...yes there is a "Movies" folder but there is ONLY one file and it is in a .thp format. I highly doubt that is where all the cut-scenes and movies are located (but i could be wrong). Considering that (when i extracted it) the file is 131MB and that is rather low even for a collection of movies. I say this because even for a older (not old but older video game) the cut-scenes and movies take up the largest amount of space (besides the demanding graphics) on a game disc. But again...i could be wrong. If this one file is where all of cut-scenes and movies are stored...how do i go about opening it? But if this is not the right file...where are all the cut-scenes and movies located in the Filesystem tab and if they are a different file format, how would i open them?

I understand this may be a lot to ask but it would be great if someone know what the answers were to my questions.

Please let me know if anyone knows the answers to these questions.

Thank you for your assistance!

Videogameman
 

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Discussion Starter #2
Anyone out there? Anyone at all?

I am taking the utter silence as no one knows an answer to any of my questions. Or am I mistaken? Does anyone know the answer (at all) to any of my questions?
 

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クロスエクス
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The wall of text is a fearsome sight. But I'm feeling like a daredevil today, so I'll read it.

#EDIT: Basically...

  • How to open .map files? No idea. Try google images for maps layouts or something.
  • How to rip and play audio (specially the dialog) files? Also no idea.
  • How to get the movies? I think the game has little to no pre-rendered movies. YouTube would be an alternative without having to replay it.
 

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Discussion Starter #4
The wall of text is a fearsome sight. But I'm feeling like a daredevil today, so I'll read it.

#EDIT: Basically...

  • How to open .map files? No idea. Try google images for maps layouts or something.
  • How to rip and play audio (specially the dialog) files? Also no idea.
  • How to get the movies? I think the game has little to no pre-rendered movies. YouTube would be an alternative without having to replay it.

Thanks for the responding. First of all my post was not really a "Wall of Text", considering that I broke up what i was posting into more legible blocks of text. Second of all...I know you can extract the objects from the ISO file after using Dolphin o extract the files that contain the models. This is because I recently (after i posted my second post) found a website that hosts a lot of the models from the game. But the thing is....the website does not have some of the crucial models that I am looking for. Also...considering that someone has extracted the models...someone has to know how to open and use the .map files as well. And why would I look up images from Google? There are barely any to work with and the ones available are just the overhead diagrams that show barely anything to work with. The reason why I am asking is because I need detailed references that show character and detail, not crude and basic references.

Does anyone know how to open the .map files? As well as the models files (such as Links sword)?

Thanks
 

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Discussion Starter #5
Success!

I was finally able to extract and convert the models and textures from Legend Of Zelda: Twilight Princess into a useable format. I would like to say to KrossX for his attempt a supposedly helping me, but....You post was rather pointless and just uses up necessary space for other helpful posts. Nice try though. :thumb:

Anyways, Considering that Emuforums does not support or allow the links to downloading the ISOs or necessary files for playing any sort of console game on PC, I cannot provide the links to the programs I used to extract the models and textures from Twilight Princess. This might change is the Administrators and Moderators give me the green light but until that time I can provide you the information that describes how Nintendo setup the File Tree Structure of the files that contain the Level that the player walks on. Here is the link to that post.

http://forums.ngemu.com/showthread.php?t=147850
 
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