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:rolleyes:

any form of widescreen unless enabled otherwise in a ingame options menu is stretched.

that picture of Zelda is just rendering the clipped off portion of the image, and WILL display graphical artifcats ouside the normal screen boundary.
 

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Discussion Starter · #3 ·
the only graphical artifact i have run into while playing OoT in widescreen is that the camera will clip into walls. other than that though, the game looks really nice in widescreen, as does many other n64 games.
 
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