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Discussion Starter · #1 ·
Right after I beat Necron, the screen turn all white. Then it shows the Iifa Tree, something blows up on top of it, and everything turns white again, then epsxe crashes. It says that ePSXe had a problem and must be closed, and all that send you problem to microsoft crap. How do I solve this? I'm using a save file from Gamefaqs (I tried two of them and both did the same). I'm using ePSXe 1.5.2 too. Here are my configs:

Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI/SSE2

Resolution/Color:
- 960x600 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 64 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 0
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00001200]

Thanks in advance!
 

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Premium Member
bsnes, ePSXe
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21,979 Posts
first of all turn off odd/even bit hack. try also not using save states, if you were. if that doesnt work, try it with a plugin like Peops or pete's D3D.
 
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