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Discussion Starter #1
When I play TR2, as I'm now able to do thanks to ePSXe 1.4.0, I noticed a problem when Lara swims in water, where the texture is black, it'll appear transparent. I think it's an alpha blending problem, when blending one colour by the previous one, because it doesn't do this when you're out of the water, only when you see through the water. This occurs in all the plugins I've tried, including Pete's Software plugin.
 
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