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Discussion Starter #1
Tomb Raider 1 wont load past the menu screen in epsxe..im running it from a iso file not a cd.. ive read about people reporting this problem before but i can not find the solution.. anyone any ideas how to fix this?

Thanks
 

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Have you tried running DIRECTLY from the cd-rom drive?
Try posting your video, sound, cd-rom plugin configs so we can better analyse the situation.
 

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Discussion Starter #3
its not my settings.. has anyone been able to run tomb raider on epsxe 1.60?
it needs some kind of patch file i think?
 

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Discussion Starter #5 (Edited)
i have tried running it from cd with no change i have mounted the image with no change i have tried diffrent video plugins and sound plugins with no change..here are my settings:

video Pete's OpenGL2 Driver 2.6
sound ePSXe SPU core 1.5.2.
cd P.E.Op.S. CDR Driver 1.4

amd athlon 1.4 ghz
256 ram (which i know is low but is not causing this)
radeon 9800 pro gfx card.

from what little info i can find about this tombraider 1 will not run on epsxe and it needs a patch..can any one confirm this?is where is this patch?

heres my video settings in more detail.

Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/MMX/3DNow!/SSE

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: on

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 0
- Framebuffer effects: 1
- Framebuffer uploads: 0

Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00001000]
 

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Using Alcohol 120%, create an image of Tomb Raider using the 'Playstation' preset.
Then mount it using the Mooby2 CDR plugin which can be found here.

Change your video settings to:

Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 XT x86/MMX/3DNow!/SSE

Resolution/Color:
- 640x480 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
 
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