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ok, kinda simple question...How much of the Graphics are done in the core of ePSXE?
By that I mean, Does ePSXE (and others) completely control the GTE engine, or any of the texture conversions or anything like that?
my think was that possible there could be a general speed up in everything if the core did the conversions (Even using the converted data iin the GTE calculations, etc) then passed them to the plugins for output...The integration into the core would be much,much tighter, and would open up the plugins for faster output because they would have less to do...
Anyways just a thought I had while experimenting with the FB/vram settings....
By that I mean, Does ePSXE (and others) completely control the GTE engine, or any of the texture conversions or anything like that?
my think was that possible there could be a general speed up in everything if the core did the conversions (Even using the converted data iin the GTE calculations, etc) then passed them to the plugins for output...The integration into the core would be much,much tighter, and would open up the plugins for faster output because they would have less to do...
Anyways just a thought I had while experimenting with the FB/vram settings....