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PCSX2 Coder
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Discussion Starter · #1 ·
(Posted on behalf of CKEmu)


Knew that title would catch your attention.

#1: THIS GAME DOES NOT GO-INGAME!

Using the following patch:

9AAC5309.pnach
gametitle=Final Fantasy X-2 [SLES 51815][PAL-UK]
comment=Allows Progress to Menus
//skip INIT Sound
patch=0,EE,00132488,word,00000000

I was able to progress into the intro animation and general menus of Final Fantasy X-2 [SLES 51815] [PAL-UK].

To get the New Game Plus you can see, I used the Game Save Downloader from PlayStation 2 Official Magazine-UK: Demo Disc 49 [SCED 52164] and then saved the FFX-2 Save to my mcd file. Note that this disc can't be run normally, you must manually run the MEMCARD.ELF from the disc, whilst keeping CDVD peops as your CDVD plugin.

This said, enjoy the shots:











 

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17 Posts
this patch was already given by egoneo in the screenshot thread and another guy make a thread talking about it
 

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Please post a hex string of that address from the dissasembler so we could make a pach for the other versions :]
 

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I will only post all of these once.

E1FD9A2D.pnach - Final Fantasy X-2 International + Last Mission (JP)
Code:
gametitle=FFX-2 International+LM NTSC JAPAN SLPM_654.78
comment=created by TAK
patch=0,EE,00129EB8,word,00000000 //skip INIT SOUND
patch=0,EE,00129ECC,word,00000000 //skip INIT VOICE
48FE0C71.pnach - Final Fantasy X-2 (US)
Code:
gametitle=FFX-2 US
comment=
patch=0,EE,003498b0,word,03e00008 // InvalidDCache | SyncDCache
patch=0,EE,003498b4,word,00000000 // InvalidDCache | SyncDCache
patch=0,EE,00132868,word,00000000 //skip "INIT SOUND"
patch=0,EE,0013287c,word,00000000 //skip "INIT VOICE"
patch=0,EE,003338E0,word,24020001 //skip SceMpegIsEnd
patch=0,EE,0017ac70,word,00000000 //skip AC3+PCM start (NOPs whole subroutine)
patch=0,EE,0017aaa0,word,03e00008 //skip "decode MPEG2"
patch=0,EE,0017aaa4,word,00000000 //skip "decode MPEG2"
patch=0,EE,0017a9e8,word,03e00008 //skip "decode MPEG2"
patch=0,EE,0017a9ec,word,00000000 //skip "decode MPEG2"
9aac5309.pnach - Final Fantasy X-2 (UK)
Code:
gametitle=Final Fantasy X-2 [SLES 51815] (E) [uk]
comment=Various Patch's to get ingame.
patch=0,EE,00132488,word,00000000 //skip "INIT SOUND"
patch=0,EE,0013249c,word,00000000 //skip "INIT VOICE"
patch=0,EE,0034b170,word,03e00008 //skip InvalidDCache | SyncDCache
patch=0,EE,0034b174,word,00000000 //skip InvalidDCache | SyncDCache
patch=0,EE,0017a750,word,00000000 //skip AC3+PCM start (NOPs whole subroutine)
9aac530c.pnach - Final Fantasy X-2 (FR)
Code:
gametitle=Final Fantasy X-2 [SLES 51816] (fr)
comment=Various Patch's to get ingame.
patch=0,EE,00132488,word,00000000 //skip "INIT SOUND"
patch=0,EE,0013249c,word,00000000 //skip "INIT VOICE"
patch=0,EE,0034b170,word,03e00008 //skip InvalidDCache | SyncDCache
patch=0,EE,0034b174,word,00000000 //skip InvalidDCache | SyncDCache
patch=0,EE,0017a750,word,00000000 //skip AC3+PCM start (NOPs whole subroutine)
patch=0,EE,003351D0,word,24020001 //skip FMV's // Converted from AR MAX
Edit: err, bosit, the first post appears to be "January 11th, 2005, 11:40" So not yet a year :p
 

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robman10e said:
thanx a million chief :X. could you post the FF X patch asd well if u could? the USA version one. thanx in advance.
Again only once, not again.

941bb7d9.pnach - Final Fantasy X (DE)
Code:
gametitle=FFX DE PAL
patch=0,EE,00126074,word,00000000 //skip INIT SOUND
patch=0,EE,00126088,word,00000000 //skip INIT VOICE (credits to CKemu)
a3951a7ab.pnach - Final Fantasy X (UK)
Code:
gametitle=FFX UK PAL
patch=0,EE,00126074,word,00000000 //skip INIT SOUND
bb3d8a33a.pnach - Final Fantasy X (US)
Code:
gametitle=FFX NTSC U/C
patch=0,EE,0012604C,word,00000000 //skip INIT SOUND
 

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robman10e said:
for the US patch, why are there 2 lines that are nulled?
I don't know why they were there, but they aren't there now.

Edit: I think they mighta been tests of my sad attempt to write a skip video patch.
 
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