Despite what the author mention in his readme file about D3D and Voodoo, voodoo cards (referring to V5) work fine..seems to wanna push beyond 60fps but I guess pj64 has a fps limit. However, keep in mind I'm using a the modified Omega V5 drivers (not official ones), the D3D performance is about 4x greater than the official drivers. Omega D3D drivers has become VERY stable and fast, if not better than nvidia's. PD is so close to perfect, still cranking at 60 fps despite some gfx garble. This is not so much dependent on the CPU as much as you guys think. I'm running on 1ghz athlon, v5 and 512 ram.
Bobbi, it seems to a system RAM issue, that causes the stutter on your Duron system. How much RAM do you have on that system? Because its not that PD is so graphically as complex as some other n64 games, but the fact that it a freakin huge rom.
Zeus, I can assured you that pj64 is long from being cancelled, but developing at a progressive pace since its in beta phase now. I too am glad to beta test this, and trying to get my input.
For those harassing others for a copy of the betas, STOP NOW! It won't any good for you and certainly won't do any good for the pj64 development.