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Damn, it's been a while since i have played minigames and sidequests as adictives as the ones in FFVII or the card game in FFVIII.
Last month i spend a grand total of 8 hours just walking through the world of xenosaga 2 just to complete some sidequests and be allowed to get some items. The problem was the mindless repetition for 8 hours straight and with A GUIDE. Imagine how long it would have taken without it. The usual was:
-Talk to someone in Second Miltia. Wait 7 seconds of loading time.
-Run through the map and go the the space port. Another 5 seconds while loading, 15 seconds just running through the space port and being stopped by a dialogue box saying i should continue that path if i want to board the Elsa. Just notice: i'm the only one trying to board the Elsa and by the 15th time i know the Elsa is there :hdbash:
-Loading time and you are in the Elsa, talk to Mathews and ask him to take you to the Kukai Foundation, Fmv which can be cut asap and loading time.
-Exit the Elsa and you are in the Durandal, move upward and board the little Ship to the Foundation, answering yes to the question about boarding it. Loading time.
- I'm in the Foundation map, run to the town and walk to the second part of the town: 30 seconds to 1 min. with loading times and a long straight walk.
-Now I CAN FINALLY TALK to some guy who will give me something i should return to the first person i talked before who, by the way, is 7 minutes away and i have to repeat the same process in the inverse order.
-Optional step: hope, ask, pray, whatever. If you are in luck then you get the item once you reach the first guy. If you are out of luck (read: in 90% of the quests) you need to backtrack everything once again so you talk to the second guy again and the quest is finished.
-Repeat until boredom because there are more than 36 identical quests.
And i don't even want to mention FF X-2.
The card game in FFIX was stupid and lacked the joy of the one in FFVIII plus it was not understandable at all.
Kingdom Hearts is plain.
The Blitzball in FFX was awfully boring and long.
Seriously, the Rpg games have become too serious lately.
In FFVII i could be saving the earth but it seemed as if the characters were having fun themselves playing the minigames and sidequests. Chocobo hunting, the snowboard game...The Golden Saucer was IMO the best source of minigames invented and was incorporated as a part of he world, not something artificially done to extend the game's hours with mindless repetition.
Who had all the cards in FFIX?
Last month i spend a grand total of 8 hours just walking through the world of xenosaga 2 just to complete some sidequests and be allowed to get some items. The problem was the mindless repetition for 8 hours straight and with A GUIDE. Imagine how long it would have taken without it. The usual was:
-Talk to someone in Second Miltia. Wait 7 seconds of loading time.
-Run through the map and go the the space port. Another 5 seconds while loading, 15 seconds just running through the space port and being stopped by a dialogue box saying i should continue that path if i want to board the Elsa. Just notice: i'm the only one trying to board the Elsa and by the 15th time i know the Elsa is there :hdbash:
-Loading time and you are in the Elsa, talk to Mathews and ask him to take you to the Kukai Foundation, Fmv which can be cut asap and loading time.
-Exit the Elsa and you are in the Durandal, move upward and board the little Ship to the Foundation, answering yes to the question about boarding it. Loading time.
- I'm in the Foundation map, run to the town and walk to the second part of the town: 30 seconds to 1 min. with loading times and a long straight walk.
-Now I CAN FINALLY TALK to some guy who will give me something i should return to the first person i talked before who, by the way, is 7 minutes away and i have to repeat the same process in the inverse order.
-Optional step: hope, ask, pray, whatever. If you are in luck then you get the item once you reach the first guy. If you are out of luck (read: in 90% of the quests) you need to backtrack everything once again so you talk to the second guy again and the quest is finished.
-Repeat until boredom because there are more than 36 identical quests.
And i don't even want to mention FF X-2.
The card game in FFIX was stupid and lacked the joy of the one in FFVIII plus it was not understandable at all.
Kingdom Hearts is plain.
The Blitzball in FFX was awfully boring and long.
Seriously, the Rpg games have become too serious lately.
In FFVII i could be saving the earth but it seemed as if the characters were having fun themselves playing the minigames and sidequests. Chocobo hunting, the snowboard game...The Golden Saucer was IMO the best source of minigames invented and was incorporated as a part of he world, not something artificially done to extend the game's hours with mindless repetition.
Who had all the cards in FFIX?