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Discussion Starter #1
The only mode which you can use 640x480 or 800x600 fullscreen is DirectDraw mode.

D3D or OpenGL mode only work as windowed modes.

Is it just me or is this the case for everyone else as well?
Since I could never find a way around this I assumed fullscreen modes weren't implemented for D3D or OGL.

Maybe that or I'm blind, and there's an option for it. :lol:
 

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For me:
All DDraw fullscreen modes are avaliable (other fullscreeen)
OpenGL/D3D run in the resolution you are in.
 
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