Remember how I said to make the analog click buttons which are typically button 11 and 12 . .profile switchers. That's to say you are using a playstation controller or one that actually has all 12 buttons. You could then have the default as your mouse navigation sorta thing then click the left analog button 11 or 12 to switch to a profile that doesn't use any of the other buttons typically used. Like I move analog stick for mouse and click with button 1 to mouse click . .starting up emulator . . then click button 11 which switches my analog sticks to no use int he program so the emulator's settings take over . .button 12 becomes escape .. so I play my game as normal .. then click button 12 to go back to the interface and click button 11 to use the pad as a mouse again. Works for me.favian said:yeah i know about joy2key.. the problem with joy2key for me.. is its good for navigating an interface.. but once you get into the actual emulator you'll run into problems with the emulator's joystick settings conflicting with joy2key. i've never really had any real success with it
Only games I can think of off hand that used the analog stick buttons 11 and 12 were twisted metal 2 ( for turbo only if I recall and you didn't even have to use it on there) and I think . .not sure Apocalpyse. So there really shouldn't be any conflicts for most that I know of.