Next Generation Emulation banner

121 - 139 of 139 Posts

·
Registered
Joined
·
7 Posts
I've run PCSX2 many times, and I'm currently working a seperate topic to try to get my version up and running over here.
As a related note, I AM running 0.9.5 svn 377 instead of 0.9.4
So TECHNICALL the exe i have is pcsx2svn377.exe instead of PCSX2.exe.
Although I did try renaming it and that did absolutely nothing.
I tried changing CPU settings and restarting and it didn't create the files.
I did notice that I DO have an emuLog.txt file in the logs folder.
Is that what I needed? Or is it for sure the .ini file?
 

·
Registered
Joined
·
494 Posts
Discussion Starter #122
Sry it took me so long to answer. My time has been short as of lately. I'll try to solve this problem ur having when I get the time.:)
 

·
Registered
Joined
·
96 Posts
It seems that Shin Megami Tensei - Devil Summoner could not be finished. It crushed at very start of 9 chapter (so near the end of the game) with uncertain reason. Issue persist on 0.9.4, 0.9.5r377 and even on playground versions.
 

·
<font color="#FF0066"><b>Advanced Newbie</b></font
Joined
·
5,797 Posts
look at the title of the thread "Do not post bug reports" :p
 

·
Registered
Joined
·
494 Posts
Discussion Starter #126
Finally after much work I have ported the Bug Reporter to Realbasic. That now entails that linux and is now supported. In this post is an alpha release of it (might be buggy). I don't know how ubuntu or any other distro works so I can't help ya. I have ubuntu 8.10 installed so eventually I will get around to testing and adding the same features that the windows version has. Feel free to tell me how it goes. I'm not releasing a Windows version yet since there is reduced functionality (fixing this over break, hopefully). Both the windows and linux versions have huge file sizes due to how Realbasic compiles things (sry dial up users might take a little longer to download).
 

·
Registered
Joined
·
494 Posts
Discussion Starter #127
Beta Version of 1.13 is released. Testing is needed. It works flawlessly on my very old laptop and my main rig. Hopefully it will work like that on every computer.
 

·
Registered
Joined
·
14 Posts
Your most recent ZIPs 1.12 and 1.13 do not unzip, giving these errors:

! C:\Documents and Settings\Dad\Desktop\Bug Report1[1].12.zip: Unknown method in Bug Report.exe
! C:\Documents and Settings\Dad\Desktop\Bug Report1[1].12.zip: No files to extract


Please advise.
 

·
Registered
Joined
·
494 Posts
Discussion Starter #129
Extracts fine here. Using 7Zip, Stuffit, and windows built in extractor. You might either a) try redownloading or b) getting 7Zip or comparable program.
 

·
Registered
Joined
·
494 Posts
Discussion Starter #131
Uploaded 1.14. Fixed the error and now plays nice with 0.9.6. If a dev happens to read this, could one of you guys tell me what possible values are in
sseMXCSR=32704
sseVUMXCSR=32704
eeOptions=1
vuOptions=1
. BTW is that necessary information for solving a users problem?
 

·
Registered
Joined
·
33 Posts
not sure where to put this but God of war is 100% playable up until you meet the dread lock dude digging the grave... then it crashes... so good job so far... hope there is a fix
 

·
Registered
Joined
·
494 Posts
Discussion Starter #133
Sry jiu but wrong place to put it. If this change happened with a recent svn version (i wouldn't know since I don't track god of war) you could go to the pcsx2 project on google code and comment on that revision.
 

·
Registered
Joined
·
1 Posts
mine is that

****Operating System****

Windows XP Professional
Service Pack = 3.0


****User's GPU/RAM/CPU Information****

GPU Name: GeCube Radeon X1550
Physical Memory: 2047 MB

PCSX2 0.9.6 - compiled on Feb 27 2009
Savestate version: 8b400004
CPU vendor name = GenuineIntel
x86Family = Intel(R) Pentium(R) Dual CPU E2160 @ 1.80GHz
CPU speed = 1.810 Ghz
Cores = 2 physical [2 logical]

Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Detected SSSE3
Not Detected SSE4.1



****PCSX2 Configuration****

[Misc]
IniVersion=101
Patching=0
GameFixes=5

[Interface]
Language=tr_TR
CloseGsOnEscape=enabled
[Console]
ConsoleWindow=enabled
Profiler=disabled
CdvdVerbose=disabled
ThreadPriority=0
[Framelimiter]
FrameskipMode=0
ConsecutiveFramesToRender=0
ConsecutiveFramesToSkip=0
[Memorycards]
Slot1_Path=memcards\Mcd001.ps2
Slot2_Path=memcards\Mcd002.ps2
Slot1_Enabled=enabled
Slot2_Enabled=enabled
EnableNTFS=enabled
EnableEjection=enabled

[Plugins]
GS=GSdx-sse2.dll

SPU2=SPU2-X-1.1.dll
CDVD=cdvdGigaherz.dll
PAD1=LilyPad.dll
PAD2=LilyPad.dll
DEV9=DEV9null.dll
USB=USBnull.dll
FW=FireWireNull.dll
[Cpu]
Options=113
sseMXCSR=32704
sseVUMXCSR=32704
eeOptions=1
vuOptions=1
SpeedHacks=0

Report Created: 03-08-2009 Ver:1.11

i guess problem is "not detected sse4.1"

so, if any one know howto fix that. im waiting ^^

i dont know why but when i was started my pscx2 emu first with bios it was worked fine to the loading finish. when the loading finish game has shuted down himself. so, if any fix for that i willl be able to play ps2 games on pc but if there is no fix, goodbye ps2 games :D
 

·
Registered
Joined
·
494 Posts
Discussion Starter #135
You should have started a new thread with this topic but it's already here so...

I'm not quit sure what you mean by your post but ssse 4.1 is not your problem. Are trying to run your games from File->Run CD/DVD? If not try it.

Also note there is a more recent Bug Reporter version. You might want to consider updating.
 

·
Registered
Joined
·
16 Posts
****Bug Report Description****

I get an "isoReadblock" that repeats all the way down the screen when I open the save file just before the FMV occurs when the ship arrives in Luca.


****Operating System****

OS = Windows XP Professional
Service Pack = 3.0
DX_SDK = None Existent

****User's Hardware Information****

GPU = NVIDIA GeForce 6150SE nForce 430
Total RAM >= 2GB

PCSX2 0.9.6 - compiled on Feb 27 2009
Savestate version: 8b400004
x86Init:
CPU vendor name = AuthenticAMD
x86Family = AMD Athlon(tm) 7750 Dual-Core Processor
CPU speed = 2.715 Ghz
Cores = 2 physical [2 logical] Features:
Detected MMX
Detected SSE
Detected SSE2
Detected SSE3
Not Detected SSSE3
Not Detected SSE4.1 Extended AMD Features:
Detected MMX2
Detected 3DNOW
Detected 3DNOW2 Hotkeys:
F1 - save state
(Shift +) F2 - cycle states
F3 - load state
Resetting...
Ready
Bios Version 1.60
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. * PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_203.12;1
loadElfFile: 4615960
ElfProgram different load addrs: paddr=0x02000000, vaddr=0x00000000
loadElfFile: cdrom0:\SLUS_203.12;1; CRC = BB3D833A HDD Enable:0 Saving state to: Memory
Saving GS
MTGS > Closing GS thread...
Saving state to: Memory
Saving SPU2
Saving DEV9
Saving USB
Resetting...
Ready
Bios Version 1.60
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected) # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. * PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_203.12;1
loadElfFile: 4615960
ElfProgram different load addrs: paddr=0x02000000, vaddr=0x00000000
loadElfFile: cdrom0:\SLUS_203.12;1; CRC = BB3D833A

****PCSX2 Configuration****
[Misc]
IniVersion=101
Patches On = False
FPU Compare On = False
VU Add/Sub On = True


[Console]
ConsoleWindow=enabled
App Priority = Normal

[Framelimiter]
CustomFps=0
FrameskipMode=0
ConsecutiveFramesToRender=0
ConsecutiveFramesToSkip=0

[Plugins]
GS=GSdx-sse2.dll
-NLOOP Hack = Off
-Logarithmic Z = Off
-Renderer = D3D9 Hardware

SPU2=spu2PeopsSound.dll
CDVD=CDVDiso.dll
PAD1=LilyPad.dll
PAD2=LilyPad.dll
DEV9=DEV9null.dll
USB=USBnull.dll
FW=FWnull.dll

[Cpu]
Frame L. = Normal
VU1rec on = True
VU0rec on = True
DC on = True
MTGS on = True

sseMXCSR=32704
sseVUMXCSR=32704
eeOptions=1
vuOptions=1
INTC Sync On = False
WaitCycles On = False
IOP x2 C.Rate On = False
Cycle Rate =Default



Report Created: 2010-07-30 18:59:25 Version:1.1.4




EDIT: Interestingly enough this program shows I have XP professional when I have an original copy of XP home edition. Also something thats interesting... it detects 2gig ram when I have 4 gig ram (3.43 detected by XP only however).
 

·
Registered
Joined
·
2 Posts
I was fighting sin when I had to save state (i had done this plenty of times) but when I tried to load the state, it said the file was corrupted and it could no longer be loaded :(

I tried to get a save file online that puts me at the same spot but it is .max file and I cannot get it to work in PCSX2 since MYMC doesn't seem to work in Win7 64bit..
If anyone knows how to make it work please pm me about it.
 
121 - 139 of 139 Posts
Top