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UN = LoN
Joined
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119 Posts
Discussion Starter #1
When I play RPGs, the Text in boxes keeps laying over old text. The older text doesnt disappear from the box. Is there any Way to fix this??? Im using Lewpys Glide

Lewpy's Glide³ Plugin Configuration Information v1.35
-----------------------------------------------------

Computer Information
OS : Microsoft Windows ME (v4.90 Build 3000)
DirectX : DirectX 8.0 installed
Processor : Intel Celeron (P3), 598Mhz (1 off) (00/0683)
16kb L1-I, 16kb L1-D, 128kb L2 (on-chip)
Memory : 159Mb

Core Emulator
ePSXe : C:\MY DOCUMENTS\PSX EMULATOR\EPSXE.EXE
: 25/06/2001 20:31, 153088 bytes

*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | SCPH1001.BIN | | 09/09/2001 20:57 |
| CDR | cdrPeteAspi.dll | 1.6 | 15/07/2001 11:19 |
| GPU | gpuPeteSoft.dll | 1.52 | 26/08/2001 19:56 |
| SPU | SPUCORE | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*

*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Sound Enabled | Yes |
| CDDA Enabled | Yes |
| XA Enabled | Yes |
| XA Read Enabled | Yes |
| SPU IRQ Hack | No |
| CDROM Drive Letter | First Available |
| CDROM Accurate Timing | No |
| Disable CDROM Status | No |
| Country | NTSC |
*-----------------------------*---------------------*

Glide³
Board : Voodoo2
Version : 3.03.00.0667
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 13/09/2001 22:09, 256512 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 640x480 |
| Refresh Rate | 75Hz |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Disabled |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Basic |
| Polygon Mode | Textured |
| Texture Windows | Disabled |
| VSync | Enabled |
| Banshee Code | Enabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| Experimental Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*-----------------------------*---------------------*
 

·
Nintendo Zealot
Joined
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1,425 Posts
didnt i just read this in the epsxe forum?
dont post muliple threads of the same question please
 
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