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Discussion Starter · #1 ·
Hi all - help request here I'm afraid :( I'm having trouble getting Tekken 5 to work.

I am using the non-VM (pcsx2_Pg_TBL) version of PCSX2 Playground v1.0.0395, as I get the memory allocation (487) error on running the VM version. I first tried with PCSX 0.9.4 but that doesn't seem to work at all. The game works ok-ish - albeit with thin black vertical lines, and a lot of blur and flicker - up until a fight begins. I see the intro and stage background, but the characters are invisible. After the 'Round 1, fight!' audio and text, everything goes black other than the top of the UI (screenshot).

I'm using the SPU2ghz sound plugin (screenshot) configured to use least CPU, and the GSDX9 graphics plugin (screenshot), for which configuration has been left at default. Here's the CPU configuration (screenshot) - any frame limiting setting other than VU-skip seems to crash PCSX upon starting up the game.

I've tried using 0.9.5 SVN 377 with GSDX 0.1.8 as detailed in this thread as it was reported to work, but the emulator crashes after the minigame intro when I try this.

My spec is below; I realise it is not an uber gaming rig, and that Tekken 5 is more resource-heavy than most games, but people seem to be succeeding in playing this game with slower setups. I can get a stable 3.6GHz out of the Q6600, but load temps are pretty high when I do so I tend to leave it at 3.3, as that extra 300MHz/core makes little difference for day to day use. I can bump this up if it would help, though.

OK, I think that's everything. Sorry for going into so much detail, just trying to make sure I leave nothing relevant out. I apologise in advance if I've missed a thread where a working configuration for Tekken 5 is covered - I searched and read quite a bit and tried all the suggestions I could find, but no joy. I would appreciate any advice people might have.
 

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Discussion Starter · #6 ·
Thanks all for the replies so far.

In GSdx disable Nloop hack, texture filtering and alpha correction.
Enable NATIVE option in GSdx
In cpu config keep
1:consecutive frames before skipping=1 and the last option next to this as 2
disable all speed hacks and enable them one by one to isolate the problem, I can't remember the proper name but there is a hack which breaks the game.
In game fixes option enable the fix for Tekken5
In advancedoptions config use the defaults option.
Use an ISO
Start the game form File>run CD/DVD
OK, I've done (nearly) all of this, and I can at least now see what's going on ingame. However, the best I can get out of it is around 30fps with VUSkip on, and it stutters visibly as it skips big chunks of frames :(. Where you say: "In cpu config keep 1:consecutive frames before skipping=1 and the last option next to this as 2" - I don't seem to be able to do this as whenever I enter any non-zero value for either of these settings, the emulator instantly crashes to desktop on startup.

Thanks for your help so far though, as I said I can at least see what's happening ingame now and I couldn't before :)

Full speed here and with only a couple of the minor speed tweaks in the Hacks section.
See, it's stuff like this that makes me think I must be doing something badly wrong. Our spec is largely comparable (though I understand PCSX2 only uses two cores, so your duo @ 3.6 will outperform my quad @ 3.3), but despite this I can't get the game to run at half-speed even with all possible speedhacks on and excessive frameskipping. On some of the more visually taxing stages (Burning Temple for example), I don't even get 20 frames per second. Could I trouble you to post your version and plugins?
 
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