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sorry but i have some bad news for ya kyro cards have some problems with pete`s plugins
i have a kyro2 too and i have have tryed all gpu plugin and mutch drivers but i and all kyro users in this board have the same problems with the kyro drivers .if you try pete`s d3d plugins they freezes randomly your pc (the only solution is the reset button)you can try petes ogl but its slow in some games
for final fantay games or games who are too slow with the ogl try the soft plugin it works great.
 

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n3urotic: post your GPU settings, and maybe we can help. I'm tempted to say your offscreen drawing isn't at a sufficiently high enough level, but that's impossible to figure out with the current information.
 

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Discussion Starter · #5 ·
Dude, thx lots, it works now after I cranked up the settings on that option you mentioned.

Now 2 other problems:
+ In general, battle scenes run slow (choppy but playable)
+ The battle intro (twisted blurring of colours) is extreme slow... to the point if that was it takes like 10 seconds to run. I've attached my settings, take a look for me please?
 

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king Kong Never Dies!
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I suggest u to disable the full vram primitive.

My highest fps is about 35 - 50 fps after i enabled the full vram primitive when playing Tekken3.

Full vram primitive slow everything down......
 

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You actually have to check the box called "Use FPS limit" for the manual limit to come into play. Since you're not using 16 bit color, why is color dithering still checked? Nightmare's suggestion is also a very good one. Check mask bit, too.
 

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Discussion Starter · #9 ·
Oh, and what about the pixelicious effect from above? How come this doesn't look like the screens I've seen elsewhere on this site, those smooth polygons, mmmm.... Is it because the background is pre-rendered CG? and they can't be resized. If so, what about the characters themselves, look very pixlized to me... Lines very jagged.

A different subject: can I use FSAA (Kyro2) with EPSXE? The rule of the books is that any D3D/GL game would work with FSAA enabled with my card but I'm just wondering if there are any letdowns.:rolleyes:
 

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Discussion Starter · #15 ·
Oh, aka, Square's cheap way to amaze ppl.
Thanks for all the help ppl! and admin! :p

I think I'm falling in love with EPSXE, so (unfortunately) you will probably see more of me on this board in the future. Harhar! Yeah! Rocks! Yeah!

|----------- for Kyro 2 owners: working config for FF9 ---------------|

Plugin: Pete's OpenGL Driver 1.1.53
Author: Pete Bernert
Card vendor: Imagination Technologies
GFX card: PowerVR KYRO

Resolution/Color:
- 640x480 Window mode
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 4
- Caching: 2

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: on
- Advanced blending: off

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: on
- Dithering: off
- Full vram: off
- Game fixes: off [00000000]

|----------------------- end -----------------------------------------|
 

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Discussion Starter · #18 ·
Woda... You use latest Kyro drivers? Works like a marvel. OpenGL glory, although FSAA do work like molasses. Gees, I mean, with the kind of graphics, why isn't Sony kicking my door yet...
 

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i have the v1.3 Windows 9x/ME (Build 1.00.08.0162) drivers from power vr.com .have you tested it with final fantasy 9?the framerates drop down under 10 at magic attacks with pete`s ogl for me why should it work for you and for others not?
my system :
1,2 athlon 256mb ram
win 98 se direct x 8.0a
kyro 2 powercolor
 
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