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Discussion Starter · #1 · (Edited)
Beta Date: 26 04 05
Conditions Tested Under:

GSdx (SSE2) 0.6 - PS3.0 - Hardware mode [17 04 2005]
SPU2 Null Driver 0.3 [who knows :p]
SSSXPSX Pad plugin 1.4 [9/1/2005]
P.E.Op.S. CDVD Driver 1.2 [29 03 2005]
DEV9null Driver 0.2 [17 12 2004]
USBnull Driver 0.3 [17 12 2004]
FireWireNull Driver 0.4 [27 02 2005]
Europe v01.60(04/10/2001) Console
INT only

All movies loop the first 1-2 frames as most other games.
Recompiler stops at cdreads after loading the ingame stuff.
With this beta,all the spiky graphics are also fixed,making yet another game playable :D (although at ub3r low speeds :p)
Also pixel shaders 3.0 make this game look way better :)
Will post more screens if i ever finish this damned intro :???:

Part 1/2

Status
Playable
 

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Discussion Starter · #3 ·
Ok so after A LOT of waiting the intro ended :p
Here are some pics from the menus and ingame...although that damned map pointer has a nasty bug as you can see
 

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Beta Date: 01 07 2005 [Refraction Beta 2]
Conditions Tested Under:

GSdx9 (SSE2) 0.9 - win,D3D,PS2.0,LTF [01 07 2005]
PADwinKeyb Driver 0.9 [14 05 2005]
Linuzappz Iso CDVD Driver 0.5 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 - 1,3,0,0|0,0|0,0,0,0 [25 12 2004]
DEV9null Driver 0.3 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
eeREC | rCache 0 | Console 1 | Patches 1

Shows nothing in GSdx / GSsoft / INT / eeREC / vuREC etc etc.... sorry bosit!

Status
Broken
 

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Discussion Starter · #5 · (Edited)
Beta Date: 05 07 05
Conditions Tested Under:

GSdx (SSE2) 0.9 - PS1.4 - Hardware mode - LTF [03 07 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 [25 12 2004]
SSSXPSX Pad plugin 1.6 [27 06 2005]
P.E.Op.S. CDVD Driver 1.2 [14 05 2005]
DEV9null Driver 0.3 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
Int only

Seems fine with this beta(note you MUST manually skip the video at the start or it wont load)
Same shots as first post :p

Status
Playable
 

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Beta Date: 09 07 2005 [intermediate IPU fix]
Conditions Tested Under:

GSdx9 (SSE2) 0.9 - win,D3D,PS2.0,LTF [08 07 2005]
PADwinKeyb Driver 0.9 [14 05 2005]
P.E.Op.S CDVD Driver 1.2 - IOCTL,D:\,Thread,1|0,0,0|1,0|0 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 - 1,3,0,0|0,0|0,0,0,0 [25 12 2004]
DEV9null Driver 0.3 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
eeREC | rCache 0 | Console 1 | Patches 1

IPU still loops, testing and logging this, otherwise game is playable in INT only.

Status
Playable
 

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Discussion Starter · #7 ·
Beta Date: 18 07 05 - Refraction
Conditions Tested Under:

GSdx (SSE2) 0.9 - PS1.4 - Hardware mode - LTF [10 07 2005]
SPU2 Null Driver 0.5 []
SSSXPSX Pad plugin 1.6 [25 06 2005]
P.E.Op.S. CDVD Driver 1.2 [14 05 2005]
DEV9null Driver 0.3 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
INT only

Same as above

Status:
Playable
 
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