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Discussion Starter · #1 ·
I get an error after the Bone-Dragon battle.

An error in "NVOpenGLPuffer:ePSXe.exe" read on memory.
or
SPEC Opcode 01 UNK
(PC 0010da8c) (0010da88) (5685510,37)

I tried other Plug-Ins like PetesD3D or PeopsSoftGPU.
I also tried PSXeven, nothing seems to work. :???:

Please help :cry:

MySys:
Athlon XP 3200+ (Barton)
Asus A7V600 BIOS 1008
512 MB RAM
GeForce FX 5700 256MB AGPx8 Driver:67.03
HDD: 2 x 160GB SATA RAID-0, 1 x 160 GB IDE, 1 x 120 GB IDE
WindowsXP Pro. SP2 DirectX9c
ePSXe 1.6.0 BIOS -SCPH7502-
Plug-Ins:
Video: PetesOGL2.6
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce FX 5700 AGP/SSE/3DNOW!

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: off

- Filtering: 2
- Hi-Res textures: 1
- TexWin pixel shader: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: on
- FPS limit: 60

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000100]
Audio: EternalSPU 1.41
Audio device: DirectSound Buffer:64
Audio out: SPUasync Mode:Smooth
SpecialGameFix: none
CD: P.E.Op.S. CDR Driver 1.4 (I use an ISO)
Interface: W2K/XP - IOCTL scsi commands
ReadMode: BE_2
Caching: Thread read with 4MB add. data cache
Subchannel reading: read
 
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