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Student Faces Ten-Year Sentence for Modding Consoles

3575 Views 76 Replies 25 Participants Last post by  Lex_Light
A college student in the U.S. is looking at a possible ten-year prison sentence after being arrested for the dastardly crime of modding game consoles.

Matthew Lloyd Crippen, a 27-year-old student at Cal State Fullerton, was arrested on Monday by U.S. Immigration and Customs agents on two charges of violating the Digital Millennium Copyright Act by "modifying for personal financial gain technology affecting control or access to a copyrighted work." The arrest follows an investigation that began in late 2008, instigated by the Entertainment Software Association, and a search of Crippen's house in May that resulted in the seizure of more than a dozen Microsoft, Sony and Nintendo consoles. Each count carries a maximum prison term of five years.

"Playing with games in this way is not a game - it is criminal," said I.C.E. agent Robert Schoch. "Piracy, counterfeiting and other intellectual property rights violations not only cost U.S. businesses jobs and billions of dollars a year in lost revenue, they can also pose significant health and safety risks to consumers."

I.C.E. claims that counterfeiting and piracy cost the U.S. economy up to $250 billion each year and 750,000 American jobs, and according to an NBC Dallas-Forth Worth report, some estimates say that five to eight percent of all goods sold worldwide are counterfeit.

Full details surrounding the case haven't yet come out but at this stage it appears that Crippen is looking at a longer stretch than some killers for the crime of modding game consoles. Maybe I don't grasp the full complexity of the situation (or maybe I'm just Canadian) but that seems more than a bit harsh to me.
The Escapist : Forums : The News Room : Student Faces Ten-Year Sentence for Modding Consoles

just got to laugh eh.

Playing with games in this way is not a game - it is criminal
just got to point out, HA! there goes the entire pc moding comunity in his view.
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modifying for personal financial gain technology affecting control or access to a copyrighted work
so he was selling the modded consoles? If so the charges make sense, all the console modders in my area were told to cease and desist. but I don't think that charges were laid. Anyway, sucks to be him.
so he was selling the modded consoles? If so the charges make sense, all the console modders in my area were told to cease and desist. but I don't think that charges were laid. Anyway, sucks to be him.
The charges make sence, the proposed deterrent scentence does not, up to 10 years. (with each a maximum of 5)
Hmm... well most of the stores I saw , were selling PSPS with Romsand they haven't got arrested yet.
And people wonder why the video game sales in the past few years have dramatically declined...

Not much profit in it for developers if they keep getting ripped off. There really is only one reason to mod a console, to pirate. Of course we can go back and forth on that, but it does come down to a person being cheap in the end.
And people wonder why the video game sales in the past few years have dramatically declined...
I think you mean the growth rate of video game sales have declined. And even then, I doubt that statement.
No, I meant sales. It's so alarming that even my local paper decided to add a little snippit on it...even though they generally stay away from the tech stuff.

One source, US video game sales sink in June, biggest drop in 9 years - Network World

Of course it should be taken with a grain of salt. But the economy has gotten slightly back in stride, yet the gaming industry is still suffering declines all over the place. I might be just thinking too much into it, but I'm sure a fair size of that number has to be because of pirating. IMO of course ;)
With highly reviewed games making record breaking sales, I attribute any decrease in sales to lack of good games.
I also Heard about 2 men and a woman in japan arrested for selling r4DS along with DS Roms with cheap prices.
There really is only one reason to mod a console, to pirate. Of course we can go back and forth on that, but it does come down to a person being cheap in the end.
Where did you come up with that BS? Consoles can be modded to play imports and not to pirate games. I have a "Cheat CD" for my Dreamcast that lets me play Shenmue II which is European, it was a legal copy and I used a program to circumvent the region lockout...
The most recent one in Japan was a dude who distributed the copies from China... The courts there raped this guy hard.

$100,000 fine. 2 and a half year sentence.

A scare tactic, but at least it's something.

Where did you come up with that BS? Consoles can be modded to play imports and not to pirate games. I have a "Cheat CD" for my Dreamcast that lets me play Shenmue II which is European, it was a legal copy and I used a program to circumvent the region lockout...
Then import the foreign model? I know I'm nitpicking and probably being anal about the subject, but there's a big reason why modding is frowned upon in general and hated by the companies. They can grow and have grown quickly out of hand.
Why should I have to buy 2 consoles? Sorry, but one Dreamcast is enough. One Playstation 2 is enough. I'm not buying multiple systems because companies want to be anal and refuse to sell games in the US, plus I know many others, including members here have imported games for their consoles.

We shouldn't have to mod a console to play an imported game, but we aren't thieves for modding a console to play legal games...
I can agree with that to some level. It does indeed suck having a good game not being made for other regions.

But it really does come down to protecting the producers. If we could import the game, for say half the original retail price new, why not? Having free reign on deciding where to get your games from could destroy retailers.

I can see your view on this and respect it, but IMO, if you really want to play a game, you'll be willing to dish out the money for it.

We're still cool, right :cool:?
I think a higher percentage of people who mod there consoles would do it for piracy, sure there are those who do it to get past region locks ,etc (I modded my NES for this reason) the amount of people who do it for imports to piracy would be something like 99:1, if your lucky.
I can agree with that to some level. It does indeed suck having a good game not being made for other regions.

But it really does come down to protecting the producers. If we could import the game, for say half the original retail price new, why not? Having free reign on deciding where to get your games from could destroy retailers.

I can see your view on this and respect it, but IMO, if you really want to play a game, you'll be willing to dish out the money for it.

We're still cool, right :cool:?
I'm talking about buying the game, not pirating it! I purchased legal games, Shenmue 2, Raiden DX. I really want Tetris the Grand Master for the 360 but I'm not buying a Japanese 360 to play the game. If I could play it on a 360 (US) I would buy the game, but I'm not going to pirate it either. I am eventually going to buy Giana Sisters DS but my DS will let me play it and thanks to Nintendo I'll be paying 250-400% retail for that privilege...

Exactly how is buying/importing a legal original game going to hurt anyone except my wallet?
imports aren't the only reason to mod consoles.
homebrew and reverse engineering are other reasons.
There really is only one reason to mod a console, to pirate. Of course we can go back and forth on that, but it does come down to a person being cheap in the end.
This is the first part i disagree with you reasons: homebrew, all my originals are in mint condition, imports.
The most recent one in Japan was a dude who distributed the copies from China... The courts there raped this guy hard.

$100,000 fine. 2 and a half year sentence.

A scare tactic, but at least it's something.



Then import the foreign model? I know I'm nitpicking and probably being anal about the subject, but there's a big reason why modding is frowned upon in general and hated by the companies. They can grow and have grown quickly out of hand.
I can agree with that to some level. It does indeed suck having a good game not being made for other regions.

But it really does come down to protecting the producers. If we could import the game, for say half the original retail price new, why not? Having free reign on deciding where to get your games from could destroy retailers.

I can see your view on this and respect it, but IMO, if you really want to play a game, you'll be willing to dish out the money for it.

We're still cool, right :cool:?
1. While i could have understand that fine and sentence if pirating was involved it is stupid for modding and why is modding illegal ? i bought the damn "box" i should be entitled to do with it what ever i want.

2. Buy another ? That is just stupid (sorry for the harshness Skore :p) one is more than enough, region encoding is the stupidest things which existed and still exist in console gaming atm.

3. No it isn't really protecting retailers because you forgot about shipping costs importing may actually cost you more, next thing you'll want is to ban game selling of ebay cause it affects new games sales (i mean for a game that is still on the market).

4. Using your logic emu's should also be banned because of piracy, its not the modding fault for how some of the people are using it.


PS: i had every console i owned modded and it wasn't for piracy i assure you.
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I.C.E. claims that counterfeiting and piracy cost the U.S. economy up to $250 billion each year

every type of piracy in the world? that sounds fair to compare a some single college guy who makes an extra couple of hundred dollars a week from it and take all the blame for it

and 750,000 American jobs

lol no. I wonder how the idiot came up with that, piracy can create jobs in america and around the world.
piracy can create jobs in america and around the world.
How so?
1. While i could have understand that fine and sentence if pirating was involved it is stupid for modding and why is modding illegal ? i bought the damn "box" i should be entitled to do with it what ever i want.

2. Buy another ? That is just stupid (sorry for the harshness Skore :p) one is more than enough, region encoding is the stupidest things which existed and still exist in console gaming atm.

3. No it isn't really protecting retailers because you forgot about shipping costs importing may actually cost you more, next thing you'll want is to ban game selling of ebay cause it affects new games sales (i mean for a game that is still on the market).

4. Using your logic emu's should also be banned because of piracy, its not the modding fault for how some of the people are using it.


PS: i had every console i owned modded and it wasn't for piracy i assure you.
1 - Buying something doesn't mean you own the ideas and innovation from the product. You just legally own the right to use it as you wish as its intended. Get on the companies radar by using their product to do something...bad, and they'll sic the authorities on you.

This was during high school, when PS2 was the king console, a guy in Canada was caught selling mod chips and pirated games. The big thing that struck out to me was the court labeled the mod chips as illegal. I believe it still is, as how the two shops that were in my city that did make, sell and install mod chips just mysteriously closed shop and was never heard from again.

2 - :p If you have the means and money to buy another to play a game you really, really, really, really...really want to, you will.

3 - It does protect retailers. Maybe for a single game it's not worth it with the shipping, but buying in bulk? Definitely. Instead of paying $100 worth of games at EB, what's stopping me from buying it from another country for half the price plus $20 in S&H? Ebays really no different from any other retailer. I don't see your point there.

4 - Woah woah, emulation is a whole different story there. Someone, somewhere is always making a profit off modding. Emulation, no one does. I see it more as an alternative.

I agree though region locking needs to be readjusted. With the new age of technology every few years, easy access around the globe is much more common now. But that's a whole different debate together, and I don't really want to prolong this...

@Paratech
If I came out sounding like I was accusing you of piracy, I apologize. I didn't intend to. I just meant that if you absolutely, wanted to play some games, you would've put out the money to. Not go and support a very grey industry.
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