Every time I try to boot up a game i get the error "nullDC_1.0.3_nommu.exe has encountered a problem and needs to close. We are sorry for the inconvenience."
Here's the emulation thread from my most recent attempt:
+Emulation thread started
Detected cpu features : MMX SSE1 SSE2 SSE3 sSSE3[ohh god , is that a name?]
PowerVR plugins :
* Found Chankast's video(Aug 20 2008) v0.2.5
* Found nullPVR -- Direct3D HAL built : Aug 20 2008 v1.0.0
GDRom plugins :
* Found Image Reader plugin by drk||Raziel & GiGaHeRz [Aug 20 2008] v1.0.0
Aica plugins :
* Found Chankast's AICA (Aug 20 2008) v0.2.5
* Found Elsemi's AICA (Aug 20 2008) v1.0.0
* Found Empty Aica Plugin [no sound/reduced compat] (Aug 20 2008) v0.0.0
* Found nullAICA , built :Aug 20 2008 v0.1.0
Maple plugins :
* Found nullDC Maple Devices (Aug 20 2008) v1.0.0
ExtDevice plugins :
* Found nullExtDev (Aug 20 2008) v1.0.0
Loaded nullPVR -- Direct3D HAL built : Aug 20 2008[nullPVR_Win32.dll]
Loaded Image Reader plugin by drk||Raziel & GiGaHeRz [Aug 20 2008][nullGDR_Win32
.dll]
Loaded nullAICA , built :Aug 20 2008[nullAICA_Win32.dll]
Loaded nullExtDev (Aug 20 2008)[nullExtDev_Win32.dll]
Loaded nullDC Maple Devices (Aug 20 2008)[drkMapleDevices_Win32.dll]
Using Recompiler
--GD toc info start--
Last Sector : 355127
Session count : 2
Session 0:
Track Count: 1
Session start FAD: 150
track 0:
Type : 0
Start FAD : 150
SectorSize : 2352
File Offset : 352800
2 indexes
index 0 : 150
index 1 : 300
Session 1:
Track Count: 1
Session start FAD: 11850
track 0:
Type : 2
Start FAD : 11850
SectorSize : 2336
File Offset : 1408800
2 indexes
index 0 : 150
index 1 : 343277
Disc Type = 32
--GD toc info end--
Using CDI reader
Mapped 0x00600000 to 0x007FFFFF to ram
Mapped 0x00400000 to 0x005FFFFF to ram
Mapped 0x00200000 to 0x003FFFFF to ram
Mapped 0x00000000 to 0x001FFFFF to ram
Mapped 0x00800000 to 0x00810000 to register funcions
DSOUND V2 : Using 16 chunks of 4096 size
Device caps... VS : FFFE0000 ; PS : FFFF0200
Will use Z Scale mode 2 (D24S8)
Will use SVP
drkpvr: Initialising windowed AA:0x0
Using SVP/vs_3_0
Using Pixel Shaders/ps_2_0
shil generation status : 81% cpu done[149 of 182] , 100% fpu done[31 of 31]
Sh4 Init
Dynarec cache : 1*32768KB small buffers , 1*1024KB big buffers , for a total of
33792KB dynarec cache
recSh4 Init
Sh4 Reset
recSh4 Reset
LoadFileToSh4Bootrom: loaded file "C:\Documents and Settings\Maneir Ikre\Desktop
\Programs To Install\SEGA DC\nullDC\data\dc_boot.bin" ,size : 2097152 bytes
LoadFileToSh4Flashrom: can't load file "C:\Documents and Settings\Maneir Ikre\De
sktop\Programs To Install\SEGA DC\nullDC\data\dc_flash_wb.bin", file not found
LoadFileToSh4Flashrom: loaded file "C:\Documents and Settings\Maneir Ikre\Deskto
p\Programs To Install\SEGA DC\nullDC\data\dc_flash.bin" ,size : 131072 bytes
LoadFileToSh4Mem: can't load file "C:\Documents and Settings\Maneir Ikre\Desktop
\Programs To Install\SEGA DC\nullDC\data\syscalls.bin" to memory , file not foun
d
LoadFileToSh4Mem: can't load file "C:\Documents and Settings\Maneir Ikre\Desktop
\Programs To Install\SEGA DC\nullDC\data\IP.bin" to memory , file not found
Error in .\dc\mem\sh4_internal_reg.cpp:WriteMem_area7:732 -> Write to Area7 not
implemented , addr=1f940190,data=90
)Error in .\dc\mem\sh4_internal_reg.cpp:WriteMem_area7:732 -> Write to Area7 no
t implemented , addr=1f940190,data=90
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f74e4,data=1fffff
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f68a4,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f68ac,data=0
)Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78a0,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78a4,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78a8,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78ac,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78b0,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78b4,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78b8,data=0
)VREG = 03
VREG = 03
VREG = 03
CE: Block will be demoted to manual for the CE pass
SPI : unkown ? [0x71]
Error in .\dc\mem\sh4_internal_reg.cpp:RegSRead:84 -> Read from internal Regs ,
not implemented , offset=c
)DIV32S matched 1% @ 0x8C00CF78
DIV32S matched 100% @ 0x8C00CF7E
DIV32S matched 1% @ 0x8C00CF78
DIV32S matched 100% @ 0x8C00CF7E
div32s 1/0/3
Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f68a4,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f68ac,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78a0,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78a4,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78a8,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78ac,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78b0,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78b4,data=0
)Error in .\dc\mem\sb.cpp:sb_WriteMem:423 -> Write to System Control Regs , not
implemented , addr=5f78b8,data=0
)Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
VREG = 03
DIV32S matched 1% @ 0x8C091086
DIV32S matched 100% @ 0x8C09108C
DIV32S matched 1% @ 0x8C091086
DIV32S matched 100% @ 0x8C09108C
div32s 1/0/3
DIV32S matched 1% @ 0x8C0911E4
DIV32S matched 100% @ 0x8C0911EC
DIV32S matched 1% @ 0x8C09126E
DIV32S matched 1% @ 0x8C0911E4
DIV32S matched 100% @ 0x8C0911EC
div32s 1/0/3
DIV32S matched 1% @ 0x8C09126E
DIV32S matched 1% @ 0x8C091278
DIV32S matched 1% @ 0x8C091278
VREG = 03
VREG = 03
VREG = 03
ThreadEnd
Device caps... VS : FFFE0000 ; PS : FFFF0200
Will use Z Scale mode 2 (D24S8)
Will use SVP
drkpvr: Initialising windowed AA:0x0
Using SVP/vs_3_0
Using Pixel Shaders/ps_2_0
Any help you can offer would be greatly appreciated. This happens every time regardless of what game I'm booting.