was about to whip out the camera until i came across another thread with someone having the same problem but no one got back to the person with any possible fix.
http://forums.ngemu.com/problems-games/121782-star-ocean-2-video-problem.html
Epsxe 1.7.0 with Petes OpenGL2
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce GTX 260/PCI/SSE2
Resolution/Color:
- 1680x1050 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 896 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]
http://forums.ngemu.com/problems-games/121782-star-ocean-2-video-problem.html
Epsxe 1.7.0 with Petes OpenGL2
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce GTX 260/PCI/SSE2
Resolution/Color:
- 1680x1050 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: off
- VRam size: 896 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: off [00000000]