Next Generation Emulation banner

Ssspsx

9645 Views 21 Replies 8 Participants Last post by  YuushaFan
This emulator is looking very promising; other then the periodic illegal operation shutdowns ive been getting, never happens in the same place twice either. The other aspect i really like about this, is the fact that games having memory card issues for special features ect.. with other emulators seem to work on this emulator; doesn't damage the saved games on the memory card. If i could just figure out what is causing this illegal ops id be happy. Anyone else tryed using this emulator yet much?

EDIT: Also if anyone is interested; saved games also seem to be working correctly on PCSX1.6z for loading memory card information on games such and final fantasy anthology CD2.
1 - 4 of 22 Posts
hushypushy said:
haha, i havent tried SSSPSX yet, but i dont think there is any way that SSSPSX can surpass PSXeven or ePSXe any time soon. unless SSSPSX is really amazing..if so ill eat those words ;)
You may have to start eating Hushy ;) It is actually quite good. SSSPSX is based on the PCSX source, and from our tests it appears to have various improvements. Fpr example...we noticed it doesn't need the special PCSX "Parasite Eve 2 / Vandal Hearts 1&2" fix....not sure about the Inuyasha fix since we don't own that game. It also has a nice save state / memcard interface.

Dynamo said:
If i could just figure out what is causing this illegal ops id be happy. Anyone else tryed using this emulator yet much?
We noticed a similar problem..we solved it by removing the "TSG DirectInput" plugin from the plugins directory. If we recall...PCSX also didn't like this plugin. We use their SSSPSX Input plugin...works well enough...put it for both Player 1 and 2 in your configurations settings ;)
eh? Try windowed...and check your configuration settings.

BRILLIANT,

They seem to work well enough..what do you mean reliable?
got a memcard save? we could test

We haven't played FF9 in a while
hushypushy said:
alright, it works cool. but i ask again...what format do i need to convert Dexdrive files into for SSSPSX? i dont want to go through trial and error here :p
Hey Hushy,

SSSPSX doesn't care what format is used. It seems to be able to autoload all other PSX emu formats.

We did notice that it didn't recognize DEX DRIVE though...double checked..It also won't recognize VGS or BLEEM formats either...but the PSXeven, PCSX, and ePSXe formats are auto recognized
1 - 4 of 22 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top