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Discussion Starter · #1 ·
Alright people I've been using the internal SPU plugin for a while now, and I want to give iori's plugin a try, but I would really want some examples from your configurations in it, to give me an idea and how it sounds better than the internal plugin.
 

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I usually just use the default settings with my SBlive. Read the included documents and you'll see what the different options do.
I need to run more tests, but I think Iori's 1.48 was giving me an ePSXe error which made me close ePSXe.:( Maybe it was some spcific setting I had though (I tuned on a bunch of the options when I was playing last time).
 

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Discussion Starter · #5 ·
Originally posted by Adair
I usually just use the default settings with my SBlive. Read the included documents and you'll see what the different options do.
Yeah I know I've already read'em.
When I lower the 2 buffers there are some cracky sounds, but when I increase'em it either skips the sound or comes out with no sound. So thats why I needed some examples.
 

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it can be different for every game

bubsy, not only does it depend on the sound card the the setting is not the same for all settings. some games MIGHT share a common "close-enough" setting. for example in Squaresoft games:

Sound Buffer: 7
XA Buffer: 42
with all the configs ON.

This setting may not work for you, but its a start. Usually, when I adjust the sound buffer, I multiply that number by a factor of 6 for XA buffer.

"The best defense is offense. Why waste time blocking when you can attack? Strike out your opponent in the shortest time possible."??? LOL someone watches a lot of Bruce Lee movies. :)
 
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Bubsy, I use settings of 8 and 48 for the two buffers. I leave all options on except for "show real time config window". The only problem that there seems to be is a potential conflict between Iori's SPU plugin and Pete's CD Rom plugin. But, IMHO, Iori's SPU is better than the Internal ePSXe SPU.
sincerely,
sx/amiga
 
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