Greetings PCSX2 team! Before I begin, i'd like to say first and foremost that this isn't one of those "OMFG! PC$>< TWO rU/\/S t3h s|_O\/\/!!!!oneone`11". Far from it. And i'd also like to thank the team for all the time and dedication they've put into this. Everything really does look phenomonal. Anyhow, moving along, I just had a few questions regarding the PS2's architecture situation. From what i've gathered, PS2's and PC's are built practicly nothing alike. And getting PCSX2 up to playable FPS's is going to be a pain in the rump. I can't imagine how hard it'll be to get a full 60+ FPS... anyway, here's my question. What ideas have been brought forward as far as 'speed optimization' goes? Or, to be perfectly straight...
How the heck does the PCSX-2 team plan on getting this mofo up to speed??? And more importantly, are you guys up for the challenge? Thank you for your time.
How the heck does the PCSX-2 team plan on getting this mofo up to speed??? And more importantly, are you guys up for the challenge? Thank you for your time.