No, it was almost anywhere 
Anyway, i'm still testing, but I think (it might look weird) that mask bit emulation had something to do with it, or the dynamic caching...
Btw, is there any way to get the Librarian menu working, you can't read nothing on it...
Plugin: Pete's D3D Driver 1.1.55
Author: Pete Bernert
GFX card: Voodoo 3
Resolution/Color:
- 640x480 Fullscreen - [16 Bit]
Textures:
- R5G5B5A1
- Filtering: 0
- Caching: 2
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: off
- Advanced blending: software
Misc:
- Scanlines: off [200]
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: on [00000002]
Anyway, i'm still testing, but I think (it might look weird) that mask bit emulation had something to do with it, or the dynamic caching...
Btw, is there any way to get the Librarian menu working, you can't read nothing on it...
Plugin: Pete's D3D Driver 1.1.55
Author: Pete Bernert
GFX card: Voodoo 3
Resolution/Color:
- 640x480 Fullscreen - [16 Bit]
Textures:
- R5G5B5A1
- Filtering: 0
- Caching: 2
Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 1
- Alpha multipass: on
- Mask bit: off
- Advanced blending: software
Misc:
- Scanlines: off [200]
- Unfiltered FB: off
- Dithering: on
- Full vram: off
- Game fixes: on [00000002]