Whenever I leave a battle the sound pops quite loudly right after battle. I've tried:
ePSXe SPU core 1.5.2.
Null2's Audio Driver 1.3
P.E.Op.S. DSound Audio Driver 1.9
all at their default settings and nothing works. The ePSXe SPU core 1.5.2. sounds a lot better than the others but it still pops of course. I dont think this is related to my gfx settings but I'll post it anyway.
p3 1ghz
512MB pc133 ram
geforce 2 mx400 64MB
integrated sound (which i've never, ever had a problem with before in years so I doubt it's this)
Thanks for the help
ePSXe SPU core 1.5.2.
Null2's Audio Driver 1.3
P.E.Op.S. DSound Audio Driver 1.9
all at their default settings and nothing works. The ePSXe SPU core 1.5.2. sounds a lot better than the others but it still pops of course. I dont think this is related to my gfx settings but I'll post it anyway.
My specs are:Plugin: Pete's OpenGL Driver 1.1.75
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI/SSE
Resolution/Color:
- 640x480 Window mode
[32 Bit]- Keep psx aspect ratio: on
Textures:
- R8G8B8A8
- Filtering: 4
- Hi-Res textures: 0
- VRam size: 64 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 3
- Alpha multipass: on
- Mask bit: off
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00001000]
p3 1ghz
512MB pc133 ram
geforce 2 mx400 64MB
integrated sound (which i've never, ever had a problem with before in years so I doubt it's this)
Thanks for the help