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Eternal SPU set to Spuasync:wait/smooth with a buffer configuration of 30-60
Also assigning the emulator to only use a single core. using Task managers affinity settings.

Further, downloading nhancer 2.5.0 beta, use the latest 185 drivers and set Prerender to 2, and AA/AF to app controlled in a profile created specifically for epsxe.

It may also be an slit issue..... its happened before.
 
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