Lewpy's Glide³ Plugin Configuration Information
-----------------------------------------------
Computer Information
OS : Microsoft Windows ME (v4.90 Build 3000)
DirectX : DirectX 8 or better installed
Processor : Intel Celeron (P3), 833Mhz (1 off) (00/0683)
16kb L1-I, 16kb L1-D, 128kb L2 (on-chip)
Memory : 128Mb
Core Emulator
ePSXe : C:\PSX\EPSXE\EPSXE.EXE
: 25/06/2001 20:31, 153088 bytes
*------*----------------------*---------*------------------*
| Type | Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | scph7502.bin | | 17/07/2000 23:28 |
| CDR | W9XCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuLewGlide.dll | 1.31 | 25/02/2001 11:41 |
| SPU | spuIori.dll | 1.4 | 25/06/2001 01:27 |
*------*----------------------*---------*------------------*
Glide³
Board : Voodoo5 (tm)
Version : 3.10.00.0674
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 16/01/2001 12:38, 348160 bytes
*-----------------------------*---------------------*
| Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 800x600 |
| Refresh Rate | 120Hz |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | PAL |
| FrameCap Method | New |
| Draw Method | MultiPass |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled |
| BF - Adjust Sprites | Enabled |
| BF - Adjust Quads | Enabled |
| FrameBuffer Writes | Enabled |
| Off-Screen Drawing | Enabled |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| Texture Correction | Enabled |
| VSync | Enabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | On |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| DMAChain Fix | Long |
*-----------------------------*---------------------*