Yeah, buy a portable and limit your games to what you can buy from an online store that is a monopoly...
I'm glad I own a PSP 3000. If this is the future, I'll leave gaming. I'm not going to buy a download only system.
Sony plans to keep PSP downloads at 'pricing parity,' whatever that means
"Here's a great scenario for you, if you happen to be Sony's wallet: charge $250 for a handheld console without a physical game media option, and then charge on average $5 more for downloaded titles than they go for at retail, since you have zero competition in the download space. That seems to be SCEA's definition of "price parity" right now for the PSP, though in Japan downloadable titles have been on average slightly cheaper than their physical counterparts. Sure, it's rough on retailers if they have to compete with a lower-than-MSRP price coming straight Sony, but the likes of Amazon are already at below MSRP on plenty of titles, and we're not so sure consumers are going to take kindly to paying more for less (in the physical sense, anyway) after they already splurged hard on the PSP Go... not that they'll have much choice in the matter, outside of trying their luck at the old swap-a-roo."
PSPgo downloads to cost more than UMD
"There’s just a week to go until the PSPgo finally goes on sale. But a Sony exec has said that downloads from the PSN store won’t be cheaper than buying UMDs. So the question remains, is it worth forking out for a PSPgo? Read on to see just what Sony has to say for itself.
In an interview with Destructoid, Sony America’s Eric Lempel was keen to make it clear that downloads from the PSN store for the PSPgo would not be cheaper than nabbing a UMD down at your local games emporium.
“Basically, we have pricing parity right now,” said Lempel. “It is part of our strategy. We’d like to keep it that way, keep a level playing field.”
"
Added quotes...
I'm glad I own a PSP 3000. If this is the future, I'll leave gaming. I'm not going to buy a download only system.
Sony plans to keep PSP downloads at 'pricing parity,' whatever that means
"Here's a great scenario for you, if you happen to be Sony's wallet: charge $250 for a handheld console without a physical game media option, and then charge on average $5 more for downloaded titles than they go for at retail, since you have zero competition in the download space. That seems to be SCEA's definition of "price parity" right now for the PSP, though in Japan downloadable titles have been on average slightly cheaper than their physical counterparts. Sure, it's rough on retailers if they have to compete with a lower-than-MSRP price coming straight Sony, but the likes of Amazon are already at below MSRP on plenty of titles, and we're not so sure consumers are going to take kindly to paying more for less (in the physical sense, anyway) after they already splurged hard on the PSP Go... not that they'll have much choice in the matter, outside of trying their luck at the old swap-a-roo."
PSPgo downloads to cost more than UMD
"There’s just a week to go until the PSPgo finally goes on sale. But a Sony exec has said that downloads from the PSN store won’t be cheaper than buying UMDs. So the question remains, is it worth forking out for a PSPgo? Read on to see just what Sony has to say for itself.
In an interview with Destructoid, Sony America’s Eric Lempel was keen to make it clear that downloads from the PSN store for the PSPgo would not be cheaper than nabbing a UMD down at your local games emporium.
“Basically, we have pricing parity right now,” said Lempel. “It is part of our strategy. We’d like to keep it that way, keep a level playing field.”
"
Added quotes...