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Discussion Starter · #1 ·
This is what I am currently using:

Emulator: EPSXE 1.5.2

Video: P.E.Op.S. Soft Driver 1.17

Sound: Andy's SPU Audio Driver 0.16

CDRom: EPSXE CDR WNT/W2K core 1.5.2

BIOS: SCPH1001.bin

Now the blur problem arises with using the Video Plugin but if I use any other then the frame and sound tends to hang, but the screen is perfect. (Playing FFT ISO).

I aslo fiddled with the color depth, resolution, and set the fps limit to 75 which semi-helps. The game runs pretty well. But has anyone ever gotten the emulator to work fully with this game?
 

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From Love and Limerence
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Since you're using a software driver, it's rendering and emulating just as the PSX would, but at a higher resolution (640x480 or whatever you're using as opposed to 320x240), so some things will be a little blurry.

Post your computer specs and I'll try and give you a rough example of what to use.
 

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You should also update your sound plugin, Andy's SPU is pretty old :p. I would recommend using Eternal 1.41, I believe parts of it are based off of Andy's SPU code and it's an excellent plugin :D.
 

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Discussion Starter · #4 ·
Averatec Laptop:

Processor AMD Sempron 2800+ processor
Memory (RAM) 512MB DDR RAM
Hard Drive 60GB
Optical Drive DVD+/-RW drive
Additional Drives 2
Display 12.1" TFT display
Operating System Microsoft Windows XP Home Edition
Software included Power2Go, Abobe Acrobat reader 6.0, Microsoft Works, PowerDVD XP 5.0
Battery Type Li-ion
Network Card 10/100 Mbit network LAN, 802.11g wireless LAN
Modem Speed/Type 56K
Ports/Connectors 3 USB 2.0
Other ports 1 VGA, 1 Audio-out, 1 Microphone in, 1 RJ-11, 1 RJ-45, 1 Type-II PC card/Cardbus slot, 1 3-in-1 card reader
Video Graphics S3 UniChrome Video Controller
Dimensions 10.9"H x 9.6"W x 1"D
Warranty 1-year mfr. limited warranty



Thats about as accurate as I can be.
 

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From Love and Limerence
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I'm not too familiar when it comes to emulating on laptops, and I don't know much of the video card, so here's a guess.

Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce4 Ti 4200 with AGP8X/AGP/SSE

Resolution/Color:
- 640x480 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8B8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000000]

I don't know if that will handle OpenGL or not, but you might as well try and see what you get. Also, try what he suggested and use the Eternal sound plug-in, which can be gotten here.

http://www.ngemu.com/download.php?action=plugin&id=2

Set it to SPUAsync (smooth) mode with a buffer of 32.
 

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bsnes, ePSXe
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well the thing with laptops is twofold: either their power conservation features kick in and the processor downclocks itself (which causes ePSXe to freeze because it went from like a 2 ghz processor to 400 mhz) or the laptop simply overheats and shuts off. like i said, ePSXe is processor intensive..and if you dont give the laptop ventilation it shuts down
 

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I recommend you set framebuffer texture to 0 and framebuffer access to 4, rather than 2, 0 if you try out OGL. The framebuffer speeds with that onboard S3 chip are probably crappy.
 

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From Love and Limerence
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n_w95482 said:
I recommend you set framebuffer texture to 0 and framebuffer access to 4, rather than 2, 0 if you try out OGL. The framebuffer speeds with that onboard S3 chip are probably crappy.
Yeah, I forgot about that. Since in my case that last option is slow set anywhere higher than one, I sometimes forget to take the processor into consideration.

Additionally, you may want to try running any games with emulation on that from an ISO. From what I know, laptop CD-Rom drives aren't that great, and running from the CD can cause slowdowns at certain points in some games anyway.

Lastly, try the Eternal 1.4 Lite version if the original cause problems. I believe that version was made with laptops in mind.
 

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The Lite version was made with slow computers in mind, something like sub-800 MHz. In exchange of having some disabled options, it runs with less processor power required.
 

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Discussion Starter · #10 ·
I thank you all for the advice you have given me. I realize that it's not gonna be perfect yet. As its still in beta. Its good enough for me right now.
 
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