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Discussion Starter · #1 ·
somebody solve the pro of flickering in RE3?
this game would be perfect if above pro fixed..
running on win98..GF2 Pro with driver 12.90
and Pete's OGL 1.55 config as below

Plugin: Pete's OpenGL Driver 1.1.55
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/3DNOW!

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 6 - edge clamping supported
- Caching: 2 - 109 textures usable

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 62

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2 - not used yet
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on (hardware)
- Subtractive blending: activated

Misc:
- Scanlines: on [120]
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: off
- Game fixes: off [00000080]

BTW..it seems something to do with OD..
and i've changed it several times and it remains same..
 
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